Browse Source

Move prelude into assets folder

Getty Ritter 5 years ago
parent
commit
8594adc51d
17 changed files with 16 additions and 16 deletions
  1. 1 1
      artificer.tex
  2. 0 0
      assets/prelude.tex
  3. 1 1
      bard.tex
  4. 1 1
      cleric.tex
  5. 1 1
      collector.tex
  6. 1 1
      druid.tex
  7. 1 1
      fighter.tex
  8. 1 1
      lanternbearer.tex
  9. 1 1
      mage.tex
  10. 1 1
      paladin.tex
  11. 1 1
      priest.tex
  12. 1 1
      ranger.tex
  13. 1 1
      survivor.tex
  14. 1 1
      thief.tex
  15. 1 1
      travelrules.tex
  16. 1 1
      witch.tex
  17. 1 1
      wizard.tex

+ 1 - 1
artificer.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Artificer}

prelude.tex → assets/prelude.tex


+ 1 - 1
bard.tex

@@ -1,6 +1,6 @@
 \documentclass[8pt]{extarticle}
 
-\input{prelude.tex}
+\input{assets/prelude.tex}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Bard}

+ 1 - 1
cleric.tex

@@ -1,6 +1,6 @@
 \documentclass[8pt]{extarticle}
 
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Cleric}

+ 1 - 1
collector.tex

@@ -1,6 +1,6 @@
 \documentclass[8pt]{extarticle}
 
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Collector}

+ 1 - 1
druid.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Druid}

+ 1 - 1
fighter.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Fighter}

+ 1 - 1
lanternbearer.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Lantern-Bearer}

+ 1 - 1
mage.tex

@@ -1,6 +1,6 @@
 \documentclass[8pt]{extarticle}
 
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Mage}

+ 1 - 1
paladin.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Paladin}

+ 1 - 1
priest.tex

@@ -1,6 +1,6 @@
 \documentclass[8pt]{extarticle}
 
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Priest}

+ 1 - 1
ranger.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Ranger}

+ 1 - 1
survivor.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Survivor}

+ 1 - 1
thief.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Thief}

+ 1 - 1
travelrules.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude.tex}
+\input{assets/prelude.tex}
 
 \begin{document}
 \openup -0.2em

+ 1 - 1
witch.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Witch}

+ 1 - 1
wizard.tex

@@ -1,5 +1,5 @@
 \documentclass[8pt]{extarticle}
-\input{prelude}
+\input{assets/prelude}
 
 % Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \newcommand{\Class}{Wizard}