Browse Source

Add basic bard playbook with modifications

Getty Ritter 5 years ago
commit
8d92fe1a9b

+ 4 - 0
.gitignore

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+*~
+*.aux
+*.log
+*.pdf

+ 456 - 0
bard.tex

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+\documentclass[8pt]{extarticle}
+\usepackage{color}
+\usepackage{lmodern}
+\usepackage{amssymb,amsmath}
+\usepackage{ifxetex,ifluatex}
+\usepackage{anyfontsize}
+\usepackage[percent]{overpic}
+\usepackage[margin=0.5in]{geometry}
+\usepackage{multicol}
+\setlength{\columnsep}{0.05cm}
+\usepackage[T1]{fontenc}
+\usepackage[utf8]{inputenc}
+\usepackage{fontspec} % For loading fonts
+\usepackage{titlesec}
+\setmainfont{PT Serif}
+\newfontfamily\headingfont[]{Metamorphous}
+\titleformat*{\section}{\LARGE\headingfont}
+\titleformat*{\subsection}{\Large\headingfont}
+
+\newenvironment{amove}[1]
+{\Checkbox{6pt}\ {\headingfont #1}\begin{quote}
+}
+{\end{quote}
+}
+
+\IfFileExists{upquote.sty}{\usepackage{upquote}}{}
+% use microtype if available
+\IfFileExists{microtype.sty}{%
+\usepackage[]{microtype}
+\UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts
+}{}
+\PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref
+
+\makeatother
+% Scale images if necessary, so that they will not overflow the page
+% margins by default, and it is still possible to overwrite the defaults
+% using explicit options in \includegraphics[width, height, ...]{}
+\setkeys{Gin}{width=\maxwidth,height=\maxheight,keepaspectratio}
+\IfFileExists{parskip.sty}{%
+\usepackage{parskip}
+}{% else
+\setlength{\parindent}{0pt}
+\setlength{\parskip}{6pt plus 2pt minus 1pt}
+}
+\setlength{\emergencystretch}{3em}  % prevent overfull lines
+\providecommand{\tightlist}{%
+  \setlength{\itemsep}{0pt}\setlength{\parskip}{0pt}}
+\setcounter{secnumdepth}{0}
+% Redefines (sub)paragraphs to behave more like sections
+\ifx\paragraph\undefined\else
+\let\oldparagraph\paragraph
+\renewcommand{\paragraph}[1]{\oldparagraph{#1}\mbox{}}
+\fi
+\ifx\subparagraph\undefined\else
+\let\oldsubparagraph\subparagraph
+\renewcommand{\subparagraph}[1]{\oldsubparagraph{#1}\mbox{}}
+\fi
+
+% set default figure placement to htbp
+\makeatletter
+\def\fps@figure{htbp}
+\makeatother
+
+
+\date{}
+
+\usepackage{etoolbox}
+\patchcmd{\quote}{\rightmargin}{\leftmargin 1em \rightmargin}{}{}
+
+\usepackage{tikz}
+\newcommand{\Checkbox}[1]{\tikz{\path[draw=black] (0,0) rectangle (#1,#1);}}
+
+% Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
+\newcommand{\Class}{Bard}
+\newcommand{\BaseHP}{6}
+\newcommand{\BaseLoad}{9}
+\newcommand{\Damage}{6}
+
+% Don't replace here, replace before every section
+\newcommand{\SectionTitle}{4}
+
+
+
+
+\begin{document}
+\openup -0.3em
+
+\input{figuras/TopBanner}
+%\input{figuras/TopBanner10Plus} %Use this instead when damage dice has 10 or more faces
+
+\begin{multicols}{2}
+\renewcommand{\SectionTitle}{\headingfont Folk}
+\input{figuras/LeftBanner}
+
+
+\Checkbox{6pt} \textbf{Elf}
+\begin{quote}
+When you enter an important location (your call) you can ask the GM for one fact from the history of that location.
+\end{quote}
+
+\Checkbox{6pt} \textbf{Human}
+\begin{quote}
+  When you first enter a civilized settlement someone who respects the custom of hospitality to minstrels will take you in as their guest.
+\end{quote}
+
+\Checkbox{6pt} \textbf{Rihamm}
+\begin{quote}
+  When you speak frankly and openly with someone, ask them two questions instead of one.
+\end{quote}
+
+\ 
+
+\renewcommand{\SectionTitle}{\headingfont Alignment}
+\input{figuras/RightBanner}
+
+
+\Checkbox{6pt} \textbf{Good}
+\begin{quote}
+Perform your art to aid someone else.
+\end{quote}
+
+\Checkbox{6pt} \textbf{Neutral}
+\begin{quote}
+Avoid a conflict or defuse a tense situation.
+\end{quote}
+
+\Checkbox{6pt} \textbf{Chaotic}
+\begin{quote}
+Spur others to significant and unplanned decisive action.
+\end{quote}
+
+
+\ 
+
+\renewcommand{\SectionTitle}{\headingfont Bonds}
+\input{figuras/RightBanner}
+
+\begin{quote}
+\textbf{V:}\enspace\hrulefill
+
+\enspace\hrulefill
+
+\textbf{V:}\enspace\hrulefill
+
+\enspace\hrulefill
+
+\textbf{V:}\enspace\hrulefill
+
+\enspace\hrulefill
+
+\textbf{V:}\enspace\hrulefill
+
+\enspace\hrulefill
+
+\textbf{V:}\enspace\hrulefill
+
+\enspace\hrulefill
+\end{quote}
+
+
+\vfill\null
+\columnbreak
+
+
+\renewcommand{\SectionTitle}{\headingfont Starting Moves}
+\input{figuras/LeftBanner}
+
+\begin{quote}
+{\headingfont Arcane Art}
+\begin{quote}
+When you \textbf{weave a performance into a basic spell}, choose an ally and an effect:
+
+• Heal 1d8 damage
+
+• +1d4 forward to damage
+
+• Their mind is shaken clear of one enchantment
+
+• The next time someone successfully assists the target with aid, they get +2 instead of +1
+
+Then roll +CHA.
+
+• On a 10+, the ally gets the selected effect.
+
+• On a 7-9, your spell still works, but you draw unwanted attention or your magic reverberates to other targets affecting them as well, GM’s choice.
+\end{quote}
+\end{quote}
+
+\begin{quote}
+  {\headingfont Bardic Lore}
+  \begin{quote}
+
+Choose an area of expertise:
+
+• Spells and Magicks
+
+• The Dead and Undead
+
+• Grand Histories of the Known World
+
+• A Bestiary of Creatures Unusual
+
+• The Planar Spheres
+
+• Legends of Heroes Past
+
+• Gods and Their Servants
+
+When you \textbf{first encounter an important creature, location, or item (your call) covered by your bardic lore} you can ask the GM any one question about it; the GM will answer truthfully. The GM may then ask you what tale, song, or legend you heard that information in.
+\end{quote}
+\end{quote}
+
+\begin{quote}
+{\headingfont Charming and Open}
+
+\begin{quote}
+When you \textbf{speak frankly with someone}, you can ask their player a question from the list below. They must answer it truthfully, then they may ask you a question from the list (which you must answer truthfully).
+
+• Whom do you serve?
+
+• What do you wish I would do?
+
+• How can I get you to \_\_\_\_?
+
+• What are you really feeling right now?
+
+• What do you most desire?
+\end{quote}\end{quote}
+
+\begin{quote}
+  {\headingfont A Port in the Storm}
+  \begin{quote}
+    When you \textbf{arrive at a civilized settlement spoken of in
+      lore or song}, tell the GM something you've heard about the
+    place. They’ll tell you how it’s changed since the Shattering.
+  \end{quote}
+\end{quote}
+
+\vfill\null
+\end{multicols}
+\clearpage
+
+\renewcommand{\SectionTitle}{\headingfont Gear}
+\input{figuras/RightBannerEquipment}
+
+\begin{multicols}{2}
+
+\begin{quote}
+  Your load is 9+Str. You have dungeon rations (5 uses, 1 weight). Choose one instrument, all are 0 weight for you:
+
+  \Checkbox{6pt} Your father’s mandolin, repaired
+
+  \Checkbox{6pt} A fine lute, a gift from a noble
+
+  \Checkbox{6pt} The pipes with which you courted your first love
+
+  \Checkbox{6pt} A stolen horn
+
+  \Checkbox{6pt} A fiddle, never before played
+
+  \Checkbox{6pt} A songbook in a forgotten tongue
+
+\end{quote}
+
+\ 
+
+\columnbreak
+\begin{quote}
+  Choose your clothing:
+
+  \Checkbox{6pt} Leather armor (1 armor, 1 weight)
+
+  \Checkbox{6pt} Ostentatious clothes (0 weight)
+
+  Choose your armament:
+
+  \Checkbox{6pt} Dueling rapier (close, precise, 2 weight)
+
+  \Checkbox{6pt} Worn bow (near, 2 weight), bundle of arrows (3 ammo,
+  1 weight), and short sword (close, 1 weight)
+
+  Choose one:
+
+  \Checkbox{6pt} Adventuring gear (1 weight)
+
+  \Checkbox{6pt} Bandages (0 weight)
+
+  \Checkbox{6pt} Halfling pipeleaf (0 weight)
+
+  \Checkbox{6pt} 3 coins
+
+
+\end{quote}
+
+\end{multicols}
+
+\begin{multicols}{2}
+\renewcommand{\SectionTitle}{\headingfont Advanced Moves (2-5)}
+\input{figuras/LeftBanner}
+
+When you \textbf{gain a level from 2--5}, choose from these moves.
+
+\ 
+
+\begin{amove}{Healing Song}
+  When you \textbf{heal with arcane art}, you heal +1d8 damage.
+\end{amove}
+
+\begin{amove}{Vicious Cacophony}
+  When you \textbf{grant bonus damage with arcane art}, you grant an
+  extra +1d4 damage.
+\end{amove}
+
+\begin{amove}{It Goes To Eleven}
+  When you \textbf{unleash a crazed performance} (a righteous lute
+  solo or mighty brass blast, maybe) choose a target who can hear you
+  and roll+Cha.
+
+  • On a 10+ the target attacks their nearest ally in range.
+
+  • On a 7–9 they attack their nearest ally, but you also draw their
+  attention and ire.
+\end{amove}
+
+
+\begin{amove}{Metal Hurlant}
+  When you \textbf{shout with great force or play a shattering note}
+  choose a target and roll+Con.
+
+  • On a 10+ the target takes 1d10 damage and is deafened for a few
+  minutes.
+
+  • On a 7–9 you still damage your target, but it’s out of control:
+  the GM will choose an additional target nearby.
+\end{amove}
+
+
+\begin{amove}{A Little Help From My Friends}
+When you \textbf{successfully aid someone} you take +1 forward as well.
+\end{amove}
+
+
+\begin{amove}{Eldritch Tones}
+Your arcane art is strong, allowing you to choose two effects instead of one.
+\end{amove}
+
+
+\begin{amove}{Duelist’s Parry}
+When you hack and slash, you take +1 armor forward.
+\end{amove}
+
+\begin{amove}{Bamboozle}
+When you parley with someone, on a 7+ you also take +1 forward with them.
+\end{amove}
+
+
+\begin{amove}{Multiclass Dabbler}
+  Get one move from another class. Treat your level as one lower for
+  choosing the move.
+\end{amove}
+
+
+\begin{amove}{Multiclass Initiate}
+  Get one move from another class. Treat your level as one lower for
+  choosing the move.
+\end{amove}
+
+\vfill\null
+\columnbreak
+
+\renewcommand{\SectionTitle}{\headingfont Advanced Moves (6-10)}
+\input{figuras/RightBanner}
+
+When you \textbf{gain a level from 6--10}, choose from these moves or
+the level 2--5 moves.
+
+\ 
+
+\begin{amove}{Healing Chorus}
+  \textbf{Replaces}: Healing Song
+
+  When you \textbf{heal with arcane art}, you heal +2d8 damage.
+\end{amove}
+
+
+\begin{amove}{Vicious Blast}
+  \textbf{Replaces}: Vicious Cacophony
+
+  When you \textbf{grant bonus damage with arcane art}, you grant an
+extra +2d4 damage.
+\end{amove}
+
+
+\begin{amove}{Unforgettable Face}
+  When you \textbf{meet someone you’ve met before} (your call) after
+  some time apart you take +1 forward against them.
+\end{amove}
+
+
+\begin{amove}{Reputation}
+  When you \textbf{first meet someone who’s heard songs about you},
+  roll+Cha.
+
+• On a 10+, tell the GM two things they’ve heard about you.
+
+• On a 7-9, tell the GM one thing they’ve heard, and the GM tells you
+one thing.
+\end{amove}
+
+
+\begin{amove}{Eldritch Chord}
+
+  \textbf{Replaces}: Eldritch Tones
+
+  When you use arcane art, you choose two effects. You also get to
+  choose one of those effects to double.
+\end{amove}
+
+
+\begin{amove}{An Ear For Magic}
+  When you \textbf{hear an enemy cast a spell} the GM will tell you
+  the name of the spell and its effects. Take +1 forward when acting
+  on the answers.
+\end{amove}
+
+
+\begin{amove}{Devious}
+When you use charming and open you may also ask “How are you vulnerable to me?” Your subject may not ask this question of you.
+\end{amove}
+
+
+\begin{amove}{Duelist’s Block}
+  \textbf{Replaces}: Duelist’s Parry
+
+  When you hack and slash, you take +2 armor forward.
+\end{amove}
+
+
+\begin{amove}{Con}
+  \textbf{Replaces}: Bamboozle
+
+  When you parley with someone, on a 7+ you also take +1 forward with
+  them and get to ask their player one question which they must answer
+  truthfully.
+\end{amove}
+
+
+\begin{amove}{Multiclass Master}
+  Get one move from another class. Treat your level as one lower for
+  choosing the move.
+\end{amove}
+
+\vfill\null
+\end{multicols}
+
+\end{document}

+ 3 - 0
figuras/LeftBanner.tex

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+\begin{overpic}[width=3.71260in,height=0.40945in]{figuras/templateL.png}
+\put (2,4) {\fontsize{16}{40}\selectfont \textcolor{white}{\SectionTitle{}}}
+\end{overpic}

+ 3 - 0
figuras/RightBanner.tex

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+\begin{overpic}[width=3.71260in,height=0.40945in]{figuras/templateR.png}
+\put (5,4) {\fontsize{16}{40}\selectfont \textcolor{white}{\SectionTitle{}}}
+\end{overpic}

+ 3 - 0
figuras/RightBannerEquipment.tex

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+\begin{overpic}[width=7.47986in,height=0.40945in]{figuras/templateEquip.png}
+\put (3,2) {\fontsize{16}{40}\selectfont \textcolor{white}{\SectionTitle{}}}
+\end{overpic}

+ 35 - 0
figuras/TopBanner.tex

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+\begin{overpic}[width=7.47986in,height=2.53958in]{figuras/templateTop.png}
+\put (3,28) {\fontsize{32}{40}\selectfont\headingfont \textcolor{white}{\Class{}}}
+\put (1,22) {\fontsize{16}{10}\selectfont\headingfont \textcolor{white}{Name}}
+\put (51.5,22) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Level}}
+\put (70.5,22) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{XP}}
+\put (80,21.8) {\fontsize{9}{10}\selectfont\headingfont \textcolor{white}{Load = \BaseLoad{} + STR}}
+\put (80,23.7) {\fontsize{9}{10}\selectfont\headingfont \textcolor{white}{HP = \BaseHP{} + CON}}
+
+\put (7,18) {\fontsize{8.5}{10}\selectfont \textcolor{black}{Assign these scores to your stats: 16(\texttt{+}2), 15(\texttt{+}1), 13(\texttt{+}1), 12(0), 9(0), 8(\texttt{-}1)}}
+
+\put (1,14.5) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Strength}}
+\put (6.215,12.2) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Weak \texttt{-}1}}
+\put (1,8.6) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Dexterity}}
+\put (5.55,6.3) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Shaky \texttt{-}1}}
+\put (1,2.7) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Constitution}}
+\put (7.47,0.4) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Sick \texttt{-}1}}
+
+\put (33.5,14.5) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Intelligence}}
+\put (40.22,12.2) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Stunned \texttt{-}1}}
+\put (33.5,8.6) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Wisdom}}
+\put (38.545,6.3) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Confused \texttt{-}1}}
+\put (33.5,2.7) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Charisma}}
+\put (40.445,0.4) {\fontsize{7}{10}\selectfont\headingfont \textcolor{black}{Scarred \texttt{-}1}}
+
+\put (66.5,15.5) {\fontsize{9}{10}\selectfont\headingfont \textcolor{white}{Actual}}
+\put (72.5,15.5) {\fontsize{9}{10}\selectfont\headingfont \textcolor{white}{Max}}
+
+\put (78,14.5) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{HP}}
+\put (84.5,14.5) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Armor}}
+
+\put (67,2.7) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Damage}}
+\put (77.7,4.9) {\fontsize{14}{10}\selectfont\headingfont \textcolor{black}{D\Damage{}}}
+\put (85,3) {\fontsize{9}{10}\selectfont\headingfont \textcolor{white}{Max}}
+\put (92,2.7) {\fontsize{12}{10}\selectfont\headingfont \textcolor{white}{Load}}
+\end{overpic}

+ 35 - 0
figuras/TopBanner10Plus.tex

@@ -0,0 +1,35 @@
+\begin{overpic}[width=7.47986in,height=2.53958in]{figuras/templateTop.png}
+\put (3,28) {\fontsize{36}{40}\selectfont \textcolor{white}{\Class{}}}
+\put (1,22) {\fontsize{16}{10}\selectfont \textcolor{white}{Nombre}}
+\put (51.5,22) {\fontsize{16}{10}\selectfont \textcolor{white}{Nivel}}
+\put (70.5,22) {\fontsize{16}{10}\selectfont \textcolor{white}{XP}}
+\put (80,21.8) {\fontsize{9}{10}\selectfont \textcolor{white}{Carga = \BaseLoad{} + Fuerza}}
+\put (80,23.7) {\fontsize{9}{10}\selectfont \textcolor{white}{HP = \BaseHP{} + Constitución}}
+
+\put (7,18) {\fontsize{8.5}{10}\selectfont \textcolor{black}{Valores a asignar a atributos: 16(\texttt{+}2), 15(\texttt{+}1), 13(\texttt{+}1), 12(0), 9(0), 8(\texttt{-}1)}}
+
+\put (1,14.5) {\fontsize{16}{10}\selectfont \textcolor{white}{Fuerza}}
+\put (6.215,12.2) {\fontsize{7}{10}\selectfont \textcolor{black}{Debilitado \texttt{-}1}}
+\put (1,8.6) {\fontsize{16}{10}\selectfont \textcolor{white}{Destreza}}
+\put (5.55,6.3) {\fontsize{7}{10}\selectfont \textcolor{black}{Tembloroso \texttt{-}1}}
+\put (1,2.7) {\fontsize{16}{10}\selectfont \textcolor{white}{Constitución}}
+\put (7.47,0.4) {\fontsize{7}{10}\selectfont \textcolor{black}{Enfermo \texttt{-}1}}
+
+\put (33.5,14.5) {\fontsize{16}{10}\selectfont \textcolor{white}{Inteligencia}}
+\put (40.22,12.2) {\fontsize{7}{10}\selectfont \textcolor{black}{Aturdido \texttt{-}1}}
+\put (33.5,8.6) {\fontsize{16}{10}\selectfont \textcolor{white}{Sabiduría}}
+\put (38.545,6.3) {\fontsize{7}{10}\selectfont \textcolor{black}{Confundido \texttt{-}1}}
+\put (33.5,2.7) {\fontsize{16}{10}\selectfont \textcolor{white}{Carisma}}
+\put (40.445,0.4) {\fontsize{7}{10}\selectfont \textcolor{black}{Marcado \texttt{-}1}}
+
+\put (66.5,15.5) {\fontsize{9}{10}\selectfont \textcolor{white}{actual}}
+\put (71.5,15.5) {\fontsize{9}{10}\selectfont \textcolor{white}{máximo}}
+
+\put (78,14.5) {\fontsize{16}{10}\selectfont \textcolor{white}{HP}}
+\put (84.5,14.5) {\fontsize{16}{10}\selectfont \textcolor{white}{Armadura}}
+
+\put (67,2.7) {\fontsize{16}{10}\selectfont \textcolor{white}{Daño}}
+\put (77,4.9) {\fontsize{14}{10}\selectfont \textcolor{black}{D\Damage{}}}
+\put (85,3) {\fontsize{9}{10}\selectfont \textcolor{white}{máxima}}
+\put (92,2.7) {\fontsize{16}{10}\selectfont \textcolor{white}{Carga}}
+\end{overpic}

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figuras/templateEquip.png


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figuras/templateL.png


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figuras/templateR.png


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figuras/templateRE.png


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figuras/templateTop.png