tjalkane
|
9f09629632
Refactor player input to match multiple arms to same statement
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il y a 5 ans |
tjalkane
|
fd65e47730
Refactor input bounds checking by clamping the values with min and max functions
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il y a 5 ans |
tjalkane
|
a73640764d
Fix: input bounds checking for x-axis
|
il y a 5 ans |
Gabriel Martinez
|
ba6bab58c2
Flip Y and U player movement keys to better match diagonals
|
il y a 5 ans |
Herbert Wolverson
|
3731887638
Chapter 18 - working but needs screenshots and some fixup.
|
il y a 5 ans |