Cronologia Commit

Autore SHA1 Messaggio Data
  Getty Ritter eb6844e7ca Get rid of try_move_player 5 anni fa
  Getty Ritter 455a4e7721 Implement high-level handling for GameEvent values, too 5 anni fa
  Getty Ritter a754644818 InputEvents should be components, not resources 5 anni fa
  Getty Ritter 074c9c0a5f Dispatch InputEvents to high-level GameEvents 5 anni fa
  Getty Ritter 7a810ef9ab Add a low-level event abstraction 5 anni fa
  Getty Ritter 57b16ceca5 cargo fmt 5 anni fa
  tjalkane 9f09629632 Refactor player input to match multiple arms to same statement 5 anni fa
  tjalkane fd65e47730 Refactor input bounds checking by clamping the values with min and max functions 5 anni fa
  tjalkane a73640764d Fix: input bounds checking for x-axis 5 anni fa
  Gabriel Martinez ba6bab58c2 Flip Y and U player movement keys to better match diagonals 5 anni fa
  Herbert Wolverson 0908ae7edc Chapter 7 is basically working. 5 anni fa
  Herbert Wolverson 6c0af360f8 More work on chapter 7. 5 anni fa
  Herbert Wolverson bb561289dd Starting on chapter 7 5 anni fa