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@@ -312,7 +312,7 @@ pub fn random_builder(new_depth: i32) -> Box<dyn MapBuilder> {
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let builder = rng.roll_dice(1, 3);
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let builder = rng.roll_dice(1, 3);
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match builder {
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match builder {
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1 => Box::new(BspDungeonBuilder::new(new_depth)),
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1 => Box::new(BspDungeonBuilder::new(new_depth)),
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- 2 => Box::new(BspInteriorBuilder::new(new_depth))
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+ 2 => Box::new(BspInteriorBuilder::new(new_depth)),
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_ => Box::new(SimpleMapBuilder::new(new_depth))
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_ => Box::new(SimpleMapBuilder::new(new_depth))
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}
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}
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}
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}
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