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- // Fill out your copyright notice in the Description page of Project Settings.
- #include "Interactible.h"
- #include "Interaction.h"
- // Sets default values for this component's properties
- UInteractible::UInteractible()
- {
- // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features
- // off to improve performance if you don't need them.
- PrimaryComponentTick.bCanEverTick = false;
- // ...
- }
- // Called when the game starts
- void UInteractible::BeginPlay()
- {
- Super::BeginPlay();
- // ...
-
- }
- void UInteractible::Interact()
- {
- // Interaction->Interact();
- }
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