InteractDialogue.cpp 266 B

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  1. // Fill out your copyright notice in the Description page of Project Settings.
  2. #include "InteractDialogue.h"
  3. void UInteractDialogue::Interact() {
  4. if(GEngine)
  5. GEngine->AddOnScreenDebugMessage(-1, 15.0f, FColor::Yellow, this->DialogueText.ToString());
  6. }