Commit History

Author SHA1 Message Date
  Getty Ritter 8cbc339f87 start adding monsters 1 year ago
  Getty Ritter fcc12f3735 some cleanup 1 year ago
  Getty Ritter 1d448034df implement having-seen-ness 1 year ago
  Getty Ritter 06127bde2d fmt 1 year ago
  Getty Ritter fc3e7c2607 fix shadow bleed issue 1 year ago
  Getty Ritter a49ef5b665 fix visibility mostly 1 year ago
  Getty Ritter fbd38938ed integrate viewshed in badly 1 year ago
  Getty Ritter 3627a3c0e0 clippy 1 year ago
  Getty Ritter 5964aa914b add visibility algorithm 1 year ago
  Getty Ritter 3e8f222e8c cargo fmt 1 year ago
  Getty Ritter 2847c1bf1e update for newer ggez 1 year ago
  Getty Ritter d99b134e47 Start ch5 by splitting into multiple modules 4 years ago
  Getty Ritter 97b2fd8a0c cargo fmt 4 years ago
  Getty Ritter 8905eae608 clean up keybindings section 4 years ago
  Getty Ritter 08161e229c Switch to using carpet::Coord instead of Pos 4 years ago
  Getty Ritter 9ac53c9059 Some rudimentary room generation 4 years ago
  Getty Ritter ab3e8044b4 Add as-yet-untouched ch4 4 years ago
  Getty Ritter a9080c3c4b Move some things around and add a Rect abstraction 4 years ago
  Getty Ritter ab3bffcbaa Switch to a universal resource directory and a nicer spritesheet 4 years ago
  Getty Ritter 81cf28b3f3 Replicate the spritesheet 4 years ago
  Getty Ritter f0f895e7b9 Add rudimentary collision 4 years ago
  Getty Ritter 077e7dadf0 Add map abstraction and draw it 4 years ago
  Getty Ritter 9e4a6af161 Add ch3 4 years ago
  Getty Ritter 0f25ba8be4 Rename Board to GameBoard and add a generic 2d board type 4 years ago
  Getty Ritter 99b24c2e2d Clean that up a little bit 4 years ago
  Getty Ritter 54dfd568e7 Add basic evented motion system 4 years ago
  Getty Ritter c6b7b952cd Add basic evented motion system 4 years ago
  Getty Ritter 25a2771696 cargo fmt 4 years ago
  Getty Ritter feaa41d4ac A bit more cleaning 4 years ago
  Getty Ritter 32fcd1ddf1 Clean up ch2 example a bit 4 years ago