Getty Ritter
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8cbc339f87
start adding monsters
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il y a 2 ans |
Getty Ritter
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fcc12f3735
some cleanup
|
il y a 2 ans |
Getty Ritter
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1d448034df
implement having-seen-ness
|
il y a 2 ans |
Getty Ritter
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06127bde2d
fmt
|
il y a 2 ans |
Getty Ritter
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fc3e7c2607
fix shadow bleed issue
|
il y a 2 ans |
Getty Ritter
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a49ef5b665
fix visibility mostly
|
il y a 2 ans |
Getty Ritter
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fbd38938ed
integrate viewshed in badly
|
il y a 2 ans |
Getty Ritter
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3627a3c0e0
clippy
|
il y a 2 ans |
Getty Ritter
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5964aa914b
add visibility algorithm
|
il y a 2 ans |
Getty Ritter
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3e8f222e8c
cargo fmt
|
il y a 2 ans |
Getty Ritter
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2847c1bf1e
update for newer ggez
|
il y a 2 ans |
Getty Ritter
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d99b134e47
Start ch5 by splitting into multiple modules
|
il y a 4 ans |
Getty Ritter
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97b2fd8a0c
cargo fmt
|
il y a 5 ans |
Getty Ritter
|
8905eae608
clean up keybindings section
|
il y a 5 ans |
Getty Ritter
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08161e229c
Switch to using carpet::Coord instead of Pos
|
il y a 5 ans |
Getty Ritter
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9ac53c9059
Some rudimentary room generation
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il y a 5 ans |
Getty Ritter
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ab3e8044b4
Add as-yet-untouched ch4
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il y a 5 ans |
Getty Ritter
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a9080c3c4b
Move some things around and add a Rect abstraction
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il y a 5 ans |
Getty Ritter
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ab3bffcbaa
Switch to a universal resource directory and a nicer spritesheet
|
il y a 5 ans |
Getty Ritter
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81cf28b3f3
Replicate the spritesheet
|
il y a 5 ans |
Getty Ritter
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f0f895e7b9
Add rudimentary collision
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il y a 5 ans |
Getty Ritter
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077e7dadf0
Add map abstraction and draw it
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il y a 5 ans |
Getty Ritter
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9e4a6af161
Add ch3
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il y a 5 ans |
Getty Ritter
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0f25ba8be4
Rename Board to GameBoard and add a generic 2d board type
|
il y a 5 ans |
Getty Ritter
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99b24c2e2d
Clean that up a little bit
|
il y a 5 ans |
Getty Ritter
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54dfd568e7
Add basic evented motion system
|
il y a 5 ans |
Getty Ritter
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c6b7b952cd
Add basic evented motion system
|
il y a 5 ans |
Getty Ritter
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25a2771696
cargo fmt
|
il y a 5 ans |
Getty Ritter
|
feaa41d4ac
A bit more cleaning
|
il y a 5 ans |
Getty Ritter
|
32fcd1ddf1
Clean up ch2 example a bit
|
il y a 5 ans |