Commit History

Author SHA1 Message Date
  Getty Ritter a9080c3c4b Move some things around and add a Rect abstraction 5 years ago
  Getty Ritter ab3bffcbaa Switch to a universal resource directory and a nicer spritesheet 5 years ago
  Getty Ritter 81cf28b3f3 Replicate the spritesheet 5 years ago
  Getty Ritter f0f895e7b9 Add rudimentary collision 5 years ago
  Getty Ritter 077e7dadf0 Add map abstraction and draw it 5 years ago
  Getty Ritter 9e4a6af161 Add ch3 5 years ago
  Getty Ritter 0f25ba8be4 Rename Board to GameBoard and add a generic 2d board type 5 years ago
  Getty Ritter 99b24c2e2d Clean that up a little bit 5 years ago
  Getty Ritter 54dfd568e7 Add basic evented motion system 5 years ago
  Getty Ritter c6b7b952cd Add basic evented motion system 5 years ago
  Getty Ritter 25a2771696 cargo fmt 5 years ago
  Getty Ritter feaa41d4ac A bit more cleaning 5 years ago
  Getty Ritter 32fcd1ddf1 Clean up ch2 example a bit 5 years ago
  Getty Ritter 1e1d438094 Allow creating an entity as a helper 5 years ago
  Getty Ritter fb8a28257d Allow registering update callback 5 years ago
  Getty Ritter 519b78d36c Wrap a full abstraction around ggez 5 years ago
  Getty Ritter a7d915dc4e Add a carpet-specific wrapper over a specs world 5 years ago
  Getty Ritter 4145236364 Start to introduce a CP437 abstraction instead of using u8 5 years ago
  Getty Ritter 190c40ece0 Switch to parameterizing by tilesets 5 years ago
  Getty Ritter 6a86dc282d Cargo fmt 5 years ago
  Getty Ritter 23b465fe6e Switch to using macro 5 years ago
  Getty Ritter 8f2f1bf47e Add color support 5 years ago
  Getty Ritter 1634686867 Add wip CH2 impl 5 years ago
  Getty Ritter abd06ef07b Some modifications to carpet library 5 years ago
  Getty Ritter 8b70be69b0 Basic ggez-based roguelike library + hello world 5 years ago