Browse Source

Basic ggez-based roguelike library + hello world

Getty Ritter 2 years ago
commit
8b70be69b0
8 changed files with 2518 additions and 0 deletions
  1. 3 0
      .gitignore
  2. 1 0
      carpet/.gitignore
  3. 10 0
      carpet/Cargo.toml
  4. 110 0
      carpet/src/lib.rs
  5. 2345 0
      ch1/Cargo.lock
  6. 11 0
      ch1/Cargo.toml
  7. BIN
      ch1/resources/terminal8x8.jpg
  8. 38 0
      ch1/src/main.rs

+ 3 - 0
.gitignore

@@ -0,0 +1,3 @@
+**/target
+**/*.rs.bk
+*~

+ 1 - 0
carpet/.gitignore

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+Cargo.lock

+ 10 - 0
carpet/Cargo.toml

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+[package]
+name = "carpet"
+version = "0.1.0"
+authors = ["Getty Ritter <gettylefou@gmail.com>"]
+edition = "2018"
+
+# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
+
+[dependencies]
+ggez = "*"

+ 110 - 0
carpet/src/lib.rs

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+use ggez::{Context,GameError};
+use ggez::graphics::{Drawable,DrawParam,Image};
+use ggez::graphics::spritebatch::{SpriteBatch,SpriteIdx};
+use std::path::Path;
+
+/// we only care about 16x16 tilesets
+const TILE_SIZE: f32 = 1.0 / 16.0;
+
+pub struct Board {
+    size: Size,
+    contents: Vec<SpriteIdx>,
+    tileset: Tileset,
+}
+
+pub struct Tileset {
+    tile_size: Size,
+    batch: SpriteBatch,
+}
+
+impl Tileset {
+    pub fn from_file(ctx: &mut Context, tile_size: impl Into<Size>, file: impl AsRef<Path>) -> Result<Tileset, GameError> {
+        let tile_size = tile_size.into();
+        let image = Image::new(ctx, file)?;
+        let mut batch = SpriteBatch::new(image);
+        batch.set_filter(ggez::graphics::FilterMode::Nearest);
+        Ok(Tileset { tile_size, batch })
+    }
+
+    fn to_screen(&self, coord: impl Into<Coord>) -> [f32;2] {
+        let Coord { x, y } = coord.into();
+        [(x * self.tile_size.width) as f32,
+         (y * self.tile_size.height) as f32,
+        ]
+    }
+}
+
+#[derive(Debug, PartialEq, Eq, Hash)]
+pub struct Size {
+    width: usize,
+    height: usize,
+}
+
+impl From<[usize;2]> for Size {
+    fn from([width, height]: [usize;2]) -> Size {
+        Size { width, height }
+    }
+}
+
+#[derive(Debug, PartialEq, Eq, Hash)]
+pub struct Coord {
+    x: usize,
+    y: usize,
+}
+
+impl From<[usize;2]> for Coord {
+    fn from([x, y]: [usize;2]) -> Coord {
+        Coord { x, y }
+    }
+}
+
+impl Board {
+    pub fn new(size: impl Into<Size>, mut tileset: Tileset) -> Board {
+        let size = size.into();
+        let mut contents = Vec::new();
+        for y in 0..size.height {
+            for x in 0..size.width {
+                let param = DrawParam::new()
+                    .src(Board::sprite_location(0u8).into())
+                    .dest(tileset.to_screen([x, y]));
+                let idx = tileset.batch.add(param);
+                contents.push(idx);
+            }
+        }
+        Board { size, contents, tileset }
+    }
+
+    fn sprite_location(ch: u8) -> [f32;4] {
+        let u = f32::from(ch % 16) * TILE_SIZE;
+        let v = f32::from(ch / 16) * TILE_SIZE;
+        [u, v, TILE_SIZE, TILE_SIZE]
+    }
+
+    pub fn draw(&self, ctx: &mut Context) -> Result<(), ggez::GameError> {
+        self.tileset.batch.draw(ctx, DrawParam::new())
+    }
+
+    pub fn set(&mut self, at: impl Into<Coord>, ch: u8) {
+        let at = at.into();
+        let idx = at.x + at.y * self.size.width;
+        let param = DrawParam::new()
+            .src(Board::sprite_location(ch).into())
+            .dest(self.tileset.to_screen(at));
+        self.tileset.batch.set(self.contents[idx], param).unwrap();
+    }
+
+    pub fn print(&mut self, at: impl Into<Coord>, msg: &str) {
+        let Coord { x, y } = at.into();
+        for (idx, ch) in msg.chars().enumerate() {
+            self.set([idx + x, y], ch as u8);
+        }
+    }
+}
+
+#[cfg(test)]
+mod tests {
+    #[test]
+    fn it_works() {
+        assert_eq!(2 + 2, 4);
+    }
+}

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+ 11 - 0
ch1/Cargo.toml

@@ -0,0 +1,11 @@
+[package]
+name = "ch1"
+version = "0.1.0"
+authors = ["Getty Ritter <gettylefou@gmail.com>"]
+edition = "2018"
+
+# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
+
+[dependencies]
+ggez = "*"
+carpet = { path = "../carpet" }

BIN
ch1/resources/terminal8x8.jpg


+ 38 - 0
ch1/src/main.rs

@@ -0,0 +1,38 @@
+use ggez::{Context, GameError, event::EventHandler};
+
+struct State {
+    board: carpet::Board,
+}
+
+impl EventHandler for State {
+    fn draw(&mut self, ctx: &mut Context) -> Result<(), GameError> {
+        ggez::graphics::clear(ctx, ggez::graphics::BLACK);
+        self.board.draw(ctx)?;
+        ggez::graphics::present(ctx)
+    }
+
+    fn update(&mut self, _ctx: &mut Context) -> Result<(), GameError> {
+        Ok(())
+    }
+}
+
+fn main() -> Result<(), GameError> {
+    let (mut ctx, mut evloop) = ggez::ContextBuilder::new("game", "me")
+        .add_resource_path({
+            let base = std::env::var("CARGO_MANIFEST_DIR").unwrap();
+            let mut path = std::path::PathBuf::from(base);
+            path.push("resources");
+            path
+        })
+        .window_mode(ggez::conf::WindowMode {
+            width: 80.0 * 8.0,
+            height: 50.0 * 8.0,
+            ..ggez::conf::WindowMode::default()
+        })
+        .build()?;
+    let tileset = carpet::Tileset::from_file(&mut ctx, [8,8], "/terminal8x8.jpg")?;
+    let mut board = carpet::Board::new([80,50], tileset);
+    board.print([1, 1], "Hello, world!");
+    let mut state = State { board };
+    ggez::event::run(&mut ctx, &mut evloop, &mut state)
+}