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- extern crate gl_generator;
- use gl_generator::{Api, Fallbacks, GlobalGenerator, Profile, Registry};
- use std::env;
- use std::fs::File;
- use std::path::Path;
- fn main() {
- let dest = env::var("OUT_DIR").unwrap();
- let mut file = File::create(&Path::new(&dest).join("gl_bindings.rs")).unwrap();
- Registry::new(Api::Gl, (3, 0), Profile::Core, Fallbacks::All, [])
- .write_bindings(GlobalGenerator, &mut file)
- .unwrap();
- }
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