components.rs 9.2 KB

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  1. extern crate specs;
  2. use specs::prelude::*;
  3. extern crate specs_derive;
  4. extern crate rltk;
  5. use rltk::{RGB};
  6. use serde::{Serialize, Deserialize};
  7. use specs::saveload::{Marker, ConvertSaveload};
  8. use specs::error::NoError;
  9. #[derive(Component, Serialize, Deserialize, Clone)]
  10. pub struct Position {
  11. pub x: i32,
  12. pub y: i32,
  13. }
  14. #[derive(Component, Serialize, Deserialize, Clone)]
  15. pub struct Renderable {
  16. pub glyph: u8,
  17. pub fg: RGB,
  18. pub bg: RGB,
  19. pub render_order : i32
  20. }
  21. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  22. pub struct Player {}
  23. #[derive(Component, Serialize, Deserialize, Clone)]
  24. pub struct Viewshed {
  25. pub visible_tiles : Vec<rltk::Point>,
  26. pub range : i32,
  27. pub dirty : bool
  28. }
  29. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  30. pub struct Monster {}
  31. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  32. pub struct Name {
  33. pub name : String
  34. }
  35. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  36. pub struct BlocksTile {}
  37. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  38. pub struct CombatStats {
  39. pub max_hp : i32,
  40. pub hp : i32,
  41. pub defense : i32,
  42. pub power : i32
  43. }
  44. // See wrapper below for serialization
  45. #[derive(Component, Debug)]
  46. pub struct WantsToMelee {
  47. pub target : Entity
  48. }
  49. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  50. pub struct SufferDamage {
  51. pub amount : i32
  52. }
  53. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  54. pub struct Item {}
  55. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  56. pub struct Consumable {}
  57. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  58. pub struct Ranged {
  59. pub range : i32
  60. }
  61. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  62. pub struct InflictsDamage {
  63. pub damage : i32
  64. }
  65. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  66. pub struct AreaOfEffect {
  67. pub radius : i32
  68. }
  69. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  70. pub struct Confusion {
  71. pub turns : i32
  72. }
  73. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  74. pub struct ProvidesHealing {
  75. pub heal_amount : i32
  76. }
  77. // See wrapper below for serialization
  78. #[derive(Component, Debug)]
  79. pub struct InBackpack {
  80. pub owner : Entity
  81. }
  82. // See wrapper below for serialization
  83. #[derive(Component, Debug)]
  84. pub struct WantsToPickupItem {
  85. pub collected_by : Entity,
  86. pub item : Entity
  87. }
  88. // See wrapper below for serialization
  89. #[derive(Component, Debug)]
  90. pub struct WantsToUseItem {
  91. pub item : Entity,
  92. pub target : Option<rltk::Point>
  93. }
  94. // See wrapper below for serialization
  95. #[derive(Component, Debug)]
  96. pub struct WantsToDropItem {
  97. pub item : Entity
  98. }
  99. // See wrapper below for serialization
  100. #[derive(Component, Debug)]
  101. pub struct WantsToRemoveItem {
  102. pub item : Entity
  103. }
  104. #[derive(PartialEq, Copy, Clone, Serialize, Deserialize)]
  105. pub enum EquipmentSlot { Melee, Shield }
  106. #[derive(Component, Serialize, Deserialize, Clone)]
  107. pub struct Equippable {
  108. pub slot : EquipmentSlot
  109. }
  110. // See wrapper below for serialization
  111. #[derive(Component)]
  112. pub struct Equipped {
  113. pub owner : Entity,
  114. pub slot : EquipmentSlot
  115. }
  116. #[derive(Component, Serialize, Deserialize, Clone)]
  117. pub struct MeleePowerBonus {
  118. pub power : i32
  119. }
  120. #[derive(Component, Serialize, Deserialize, Clone)]
  121. pub struct DefenseBonus {
  122. pub defense : i32
  123. }
  124. #[derive(Component, Serialize, Deserialize, Clone)]
  125. pub struct ParticleLifetime {
  126. pub lifetime_ms : f32
  127. }
  128. #[derive(Serialize, Deserialize, Copy, Clone, PartialEq)]
  129. pub enum HungerState { WellFed, Normal, Hungry, Starving }
  130. #[derive(Component, Serialize, Deserialize, Clone)]
  131. pub struct HungerClock {
  132. pub state : HungerState,
  133. pub duration : i32
  134. }
  135. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  136. pub struct ProvidesFood {}
  137. // Serialization helper code. We need to implement ConvertSaveLoad for each type that contains an
  138. // Entity.
  139. pub struct SerializeMe;
  140. // Special component that exists to help serialize the game data
  141. #[derive(Component, Serialize, Deserialize, Clone)]
  142. pub struct SerializationHelper {
  143. pub map : super::map::Map
  144. }
  145. // WantsToMelee wrapper
  146. #[derive(Serialize, Deserialize, Clone)]
  147. pub struct WantsToMeleeData<M>(M);
  148. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToMelee
  149. where
  150. for<'de> M: Deserialize<'de>,
  151. {
  152. type Data = WantsToMeleeData<M>;
  153. type Error = NoError;
  154. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  155. where
  156. F: FnMut(Entity) -> Option<M>,
  157. {
  158. let marker = ids(self.target).unwrap();
  159. Ok(WantsToMeleeData(marker))
  160. }
  161. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  162. where
  163. F: FnMut(M) -> Option<Entity>,
  164. {
  165. let entity = ids(data.0).unwrap();
  166. Ok(WantsToMelee{target: entity})
  167. }
  168. }
  169. // InBackpack wrapper
  170. #[derive(Serialize, Deserialize, Clone)]
  171. pub struct InBackpackData<M>(M);
  172. impl<M: Marker + Serialize> ConvertSaveload<M> for InBackpack
  173. where
  174. for<'de> M: Deserialize<'de>,
  175. {
  176. type Data = InBackpackData<M>;
  177. type Error = NoError;
  178. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  179. where
  180. F: FnMut(Entity) -> Option<M>,
  181. {
  182. let marker = ids(self.owner).unwrap();
  183. Ok(InBackpackData(marker))
  184. }
  185. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  186. where
  187. F: FnMut(M) -> Option<Entity>,
  188. {
  189. let entity = ids(data.0).unwrap();
  190. Ok(InBackpack{owner: entity})
  191. }
  192. }
  193. // WantsToPickupItem wrapper
  194. #[derive(Serialize, Deserialize, Clone)]
  195. pub struct WantsToPickupItemData<M>(M, M);
  196. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToPickupItem
  197. where
  198. for<'de> M: Deserialize<'de>,
  199. {
  200. type Data = WantsToPickupItemData<M>;
  201. type Error = NoError;
  202. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  203. where
  204. F: FnMut(Entity) -> Option<M>,
  205. {
  206. let marker = ids(self.collected_by).unwrap();
  207. let marker2 = ids(self.item).unwrap();
  208. Ok(WantsToPickupItemData(marker, marker2))
  209. }
  210. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  211. where
  212. F: FnMut(M) -> Option<Entity>,
  213. {
  214. let collected_by = ids(data.0).unwrap();
  215. let item = ids(data.1).unwrap();
  216. Ok(WantsToPickupItem{collected_by, item})
  217. }
  218. }
  219. // WantsToUseItem wrapper
  220. #[derive(Serialize, Deserialize, Clone)]
  221. pub struct WantsToUseItemData<M>(M, Option<rltk::Point>);
  222. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToUseItem
  223. where
  224. for<'de> M: Deserialize<'de>,
  225. {
  226. type Data = WantsToUseItemData<M>;
  227. type Error = NoError;
  228. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  229. where
  230. F: FnMut(Entity) -> Option<M>,
  231. {
  232. let marker = ids(self.item).unwrap();
  233. Ok(WantsToUseItemData(marker, self.target))
  234. }
  235. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  236. where
  237. F: FnMut(M) -> Option<Entity>,
  238. {
  239. let item = ids(data.0).unwrap();
  240. let target = data.1;
  241. Ok(WantsToUseItem{item, target})
  242. }
  243. }
  244. // WantsToDropItem wrapper
  245. #[derive(Serialize, Deserialize, Clone)]
  246. pub struct WantsToDropItemData<M>(M);
  247. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToDropItem
  248. where
  249. for<'de> M: Deserialize<'de>,
  250. {
  251. type Data = WantsToDropItemData<M>;
  252. type Error = NoError;
  253. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  254. where
  255. F: FnMut(Entity) -> Option<M>,
  256. {
  257. let marker = ids(self.item).unwrap();
  258. Ok(WantsToDropItemData(marker))
  259. }
  260. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  261. where
  262. F: FnMut(M) -> Option<Entity>,
  263. {
  264. let entity = ids(data.0).unwrap();
  265. Ok(WantsToDropItem{item: entity})
  266. }
  267. }
  268. // WantsToRemoveItem wrapper
  269. #[derive(Serialize, Deserialize, Clone)]
  270. pub struct WantsToRemoveItemData<M>(M);
  271. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToRemoveItem
  272. where
  273. for<'de> M: Deserialize<'de>,
  274. {
  275. type Data = WantsToRemoveItemData<M>;
  276. type Error = NoError;
  277. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  278. where
  279. F: FnMut(Entity) -> Option<M>,
  280. {
  281. let marker = ids(self.item).unwrap();
  282. Ok(WantsToRemoveItemData(marker))
  283. }
  284. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  285. where
  286. F: FnMut(M) -> Option<Entity>,
  287. {
  288. let entity = ids(data.0).unwrap();
  289. Ok(WantsToRemoveItem{item: entity})
  290. }
  291. }
  292. // Equipped wrapper
  293. #[derive(Serialize, Deserialize, Clone)]
  294. pub struct EquippedData<M>(M, EquipmentSlot);
  295. impl<M: Marker + Serialize> ConvertSaveload<M> for Equipped
  296. where
  297. for<'de> M: Deserialize<'de>,
  298. {
  299. type Data = EquippedData<M>;
  300. type Error = NoError;
  301. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  302. where
  303. F: FnMut(Entity) -> Option<M>,
  304. {
  305. let marker = ids(self.owner).unwrap();
  306. Ok(EquippedData(marker, self.slot))
  307. }
  308. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  309. where
  310. F: FnMut(M) -> Option<Entity>,
  311. {
  312. let entity = ids(data.0).unwrap();
  313. Ok(Equipped{owner: entity, slot : data.1})
  314. }
  315. }