components.rs 6.7 KB

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  1. extern crate specs;
  2. use specs::prelude::*;
  3. extern crate specs_derive;
  4. extern crate rltk;
  5. use rltk::{RGB};
  6. use serde::{Serialize, Deserialize};
  7. use specs::saveload::{Marker, ConvertSaveload};
  8. use specs::error::NoError;
  9. #[derive(Component, Serialize, Deserialize, Clone)]
  10. pub struct Position {
  11. pub x: i32,
  12. pub y: i32,
  13. }
  14. #[derive(Component, Serialize, Deserialize, Clone)]
  15. pub struct Renderable {
  16. pub glyph: u8,
  17. pub fg: RGB,
  18. pub bg: RGB,
  19. pub render_order : i32
  20. }
  21. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  22. pub struct Player {}
  23. #[derive(Component, Serialize, Deserialize, Clone)]
  24. pub struct Viewshed {
  25. pub visible_tiles : Vec<rltk::Point>,
  26. pub range : i32,
  27. pub dirty : bool
  28. }
  29. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  30. pub struct Monster {}
  31. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  32. pub struct Name {
  33. pub name : String
  34. }
  35. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  36. pub struct BlocksTile {}
  37. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  38. pub struct CombatStats {
  39. pub max_hp : i32,
  40. pub hp : i32,
  41. pub defense : i32,
  42. pub power : i32
  43. }
  44. // See wrapper below for serialization
  45. #[derive(Component, Debug)]
  46. pub struct WantsToMelee {
  47. pub target : Entity
  48. }
  49. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  50. pub struct SufferDamage {
  51. pub amount : i32
  52. }
  53. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  54. pub struct Item {}
  55. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  56. pub struct Consumable {}
  57. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  58. pub struct Ranged {
  59. pub range : i32
  60. }
  61. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  62. pub struct InflictsDamage {
  63. pub damage : i32
  64. }
  65. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  66. pub struct AreaOfEffect {
  67. pub radius : i32
  68. }
  69. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  70. pub struct Confusion {
  71. pub turns : i32
  72. }
  73. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  74. pub struct ProvidesHealing {
  75. pub heal_amount : i32
  76. }
  77. // See wrapper below for serialization
  78. #[derive(Component, Debug)]
  79. pub struct InBackpack {
  80. pub owner : Entity
  81. }
  82. // See wrapper below for serialization
  83. #[derive(Component, Debug)]
  84. pub struct WantsToPickupItem {
  85. pub collected_by : Entity,
  86. pub item : Entity
  87. }
  88. // See wrapper below for serialization
  89. #[derive(Component, Debug)]
  90. pub struct WantsToUseItem {
  91. pub item : Entity,
  92. pub target : Option<rltk::Point>
  93. }
  94. // See wrapper below for serialization
  95. #[derive(Component, Debug)]
  96. pub struct WantsToDropItem {
  97. pub item : Entity
  98. }
  99. // Serialization helper code. We need to implement ConvertSaveLoad for each type that contains an
  100. // Entity.
  101. pub struct SerializeMe;
  102. // Special component that exists to help serialize the game data
  103. #[derive(Component, Serialize, Deserialize, Clone)]
  104. pub struct SerializationHelper {
  105. pub map : super::map::Map
  106. }
  107. // WantsToMelee wrapper
  108. #[derive(Serialize, Deserialize, Clone)]
  109. pub struct WantsToMeleeData<M>(M);
  110. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToMelee
  111. where
  112. for<'de> M: Deserialize<'de>,
  113. {
  114. type Data = WantsToMeleeData<M>;
  115. type Error = NoError;
  116. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  117. where
  118. F: FnMut(Entity) -> Option<M>,
  119. {
  120. let marker = ids(self.target).unwrap();
  121. Ok(WantsToMeleeData(marker))
  122. }
  123. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  124. where
  125. F: FnMut(M) -> Option<Entity>,
  126. {
  127. let entity = ids(data.0).unwrap();
  128. Ok(WantsToMelee{target: entity})
  129. }
  130. }
  131. // InBackpack wrapper
  132. #[derive(Serialize, Deserialize, Clone)]
  133. pub struct InBackpackData<M>(M);
  134. impl<M: Marker + Serialize> ConvertSaveload<M> for InBackpack
  135. where
  136. for<'de> M: Deserialize<'de>,
  137. {
  138. type Data = InBackpackData<M>;
  139. type Error = NoError;
  140. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  141. where
  142. F: FnMut(Entity) -> Option<M>,
  143. {
  144. let marker = ids(self.owner).unwrap();
  145. Ok(InBackpackData(marker))
  146. }
  147. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  148. where
  149. F: FnMut(M) -> Option<Entity>,
  150. {
  151. let entity = ids(data.0).unwrap();
  152. Ok(InBackpack{owner: entity})
  153. }
  154. }
  155. // WantsToPickupItem wrapper
  156. #[derive(Serialize, Deserialize, Clone)]
  157. pub struct WantsToPickupItemData<M>(M, M);
  158. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToPickupItem
  159. where
  160. for<'de> M: Deserialize<'de>,
  161. {
  162. type Data = WantsToPickupItemData<M>;
  163. type Error = NoError;
  164. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  165. where
  166. F: FnMut(Entity) -> Option<M>,
  167. {
  168. let marker = ids(self.collected_by).unwrap();
  169. let marker2 = ids(self.item).unwrap();
  170. Ok(WantsToPickupItemData(marker, marker2))
  171. }
  172. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  173. where
  174. F: FnMut(M) -> Option<Entity>,
  175. {
  176. let collected_by = ids(data.0).unwrap();
  177. let item = ids(data.1).unwrap();
  178. Ok(WantsToPickupItem{collected_by, item})
  179. }
  180. }
  181. // WantsToUseItem wrapper
  182. #[derive(Serialize, Deserialize, Clone)]
  183. pub struct WantsToUseItemData<M>(M, Option<rltk::Point>);
  184. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToUseItem
  185. where
  186. for<'de> M: Deserialize<'de>,
  187. {
  188. type Data = WantsToUseItemData<M>;
  189. type Error = NoError;
  190. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  191. where
  192. F: FnMut(Entity) -> Option<M>,
  193. {
  194. let marker = ids(self.item).unwrap();
  195. Ok(WantsToUseItemData(marker, self.target))
  196. }
  197. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  198. where
  199. F: FnMut(M) -> Option<Entity>,
  200. {
  201. let item = ids(data.0).unwrap();
  202. let target = data.1;
  203. Ok(WantsToUseItem{item, target})
  204. }
  205. }
  206. // WantsToDropItem wrapper
  207. #[derive(Serialize, Deserialize, Clone)]
  208. pub struct WantsToDropItemData<M>(M);
  209. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToDropItem
  210. where
  211. for<'de> M: Deserialize<'de>,
  212. {
  213. type Data = WantsToDropItemData<M>;
  214. type Error = NoError;
  215. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  216. where
  217. F: FnMut(Entity) -> Option<M>,
  218. {
  219. let marker = ids(self.item).unwrap();
  220. Ok(WantsToDropItemData(marker))
  221. }
  222. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  223. where
  224. F: FnMut(M) -> Option<Entity>,
  225. {
  226. let entity = ids(data.0).unwrap();
  227. Ok(WantsToDropItem{item: entity})
  228. }
  229. }