components.rs 9.6 KB

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  1. extern crate specs;
  2. use specs::prelude::*;
  3. extern crate specs_derive;
  4. extern crate rltk;
  5. use rltk::{RGB};
  6. use serde::{Serialize, Deserialize};
  7. use specs::saveload::{Marker, ConvertSaveload};
  8. use specs::error::NoError;
  9. #[derive(Component, Serialize, Deserialize, Clone)]
  10. pub struct Position {
  11. pub x: i32,
  12. pub y: i32,
  13. }
  14. #[derive(Component, Serialize, Deserialize, Clone)]
  15. pub struct Renderable {
  16. pub glyph: u8,
  17. pub fg: RGB,
  18. pub bg: RGB,
  19. pub render_order : i32
  20. }
  21. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  22. pub struct Player {}
  23. #[derive(Component, Serialize, Deserialize, Clone)]
  24. pub struct Viewshed {
  25. pub visible_tiles : Vec<rltk::Point>,
  26. pub range : i32,
  27. pub dirty : bool
  28. }
  29. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  30. pub struct Monster {}
  31. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  32. pub struct Name {
  33. pub name : String
  34. }
  35. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  36. pub struct BlocksTile {}
  37. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  38. pub struct CombatStats {
  39. pub max_hp : i32,
  40. pub hp : i32,
  41. pub defense : i32,
  42. pub power : i32
  43. }
  44. // See wrapper below for serialization
  45. #[derive(Component, Debug)]
  46. pub struct WantsToMelee {
  47. pub target : Entity
  48. }
  49. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  50. pub struct SufferDamage {
  51. pub amount : i32
  52. }
  53. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  54. pub struct Item {}
  55. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  56. pub struct Consumable {}
  57. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  58. pub struct Ranged {
  59. pub range : i32
  60. }
  61. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  62. pub struct InflictsDamage {
  63. pub damage : i32
  64. }
  65. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  66. pub struct AreaOfEffect {
  67. pub radius : i32
  68. }
  69. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  70. pub struct Confusion {
  71. pub turns : i32
  72. }
  73. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  74. pub struct ProvidesHealing {
  75. pub heal_amount : i32
  76. }
  77. // See wrapper below for serialization
  78. #[derive(Component, Debug)]
  79. pub struct InBackpack {
  80. pub owner : Entity
  81. }
  82. // See wrapper below for serialization
  83. #[derive(Component, Debug)]
  84. pub struct WantsToPickupItem {
  85. pub collected_by : Entity,
  86. pub item : Entity
  87. }
  88. // See wrapper below for serialization
  89. #[derive(Component, Debug)]
  90. pub struct WantsToUseItem {
  91. pub item : Entity,
  92. pub target : Option<rltk::Point>
  93. }
  94. // See wrapper below for serialization
  95. #[derive(Component, Debug)]
  96. pub struct WantsToDropItem {
  97. pub item : Entity
  98. }
  99. // See wrapper below for serialization
  100. #[derive(Component, Debug)]
  101. pub struct WantsToRemoveItem {
  102. pub item : Entity
  103. }
  104. #[derive(PartialEq, Copy, Clone, Serialize, Deserialize)]
  105. pub enum EquipmentSlot { Melee, Shield }
  106. #[derive(Component, Serialize, Deserialize, Clone)]
  107. pub struct Equippable {
  108. pub slot : EquipmentSlot
  109. }
  110. // See wrapper below for serialization
  111. #[derive(Component)]
  112. pub struct Equipped {
  113. pub owner : Entity,
  114. pub slot : EquipmentSlot
  115. }
  116. #[derive(Component, Serialize, Deserialize, Clone)]
  117. pub struct MeleePowerBonus {
  118. pub power : i32
  119. }
  120. #[derive(Component, Serialize, Deserialize, Clone)]
  121. pub struct DefenseBonus {
  122. pub defense : i32
  123. }
  124. #[derive(Component, Serialize, Deserialize, Clone)]
  125. pub struct ParticleLifetime {
  126. pub lifetime_ms : f32
  127. }
  128. #[derive(Serialize, Deserialize, Copy, Clone, PartialEq)]
  129. pub enum HungerState { WellFed, Normal, Hungry, Starving }
  130. #[derive(Component, Serialize, Deserialize, Clone)]
  131. pub struct HungerClock {
  132. pub state : HungerState,
  133. pub duration : i32
  134. }
  135. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  136. pub struct ProvidesFood {}
  137. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  138. pub struct MagicMapper {}
  139. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  140. pub struct Hidden {}
  141. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  142. pub struct EntryTrigger {}
  143. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  144. pub struct EntityMoved {}
  145. #[derive(Component, Debug, Serialize, Deserialize, Clone)]
  146. pub struct SingleActivation {}
  147. // Serialization helper code. We need to implement ConvertSaveLoad for each type that contains an
  148. // Entity.
  149. pub struct SerializeMe;
  150. // Special component that exists to help serialize the game data
  151. #[derive(Component, Serialize, Deserialize, Clone)]
  152. pub struct SerializationHelper {
  153. pub map : super::map::Map
  154. }
  155. // WantsToMelee wrapper
  156. #[derive(Serialize, Deserialize, Clone)]
  157. pub struct WantsToMeleeData<M>(M);
  158. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToMelee
  159. where
  160. for<'de> M: Deserialize<'de>,
  161. {
  162. type Data = WantsToMeleeData<M>;
  163. type Error = NoError;
  164. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  165. where
  166. F: FnMut(Entity) -> Option<M>,
  167. {
  168. let marker = ids(self.target).unwrap();
  169. Ok(WantsToMeleeData(marker))
  170. }
  171. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  172. where
  173. F: FnMut(M) -> Option<Entity>,
  174. {
  175. let entity = ids(data.0).unwrap();
  176. Ok(WantsToMelee{target: entity})
  177. }
  178. }
  179. // InBackpack wrapper
  180. #[derive(Serialize, Deserialize, Clone)]
  181. pub struct InBackpackData<M>(M);
  182. impl<M: Marker + Serialize> ConvertSaveload<M> for InBackpack
  183. where
  184. for<'de> M: Deserialize<'de>,
  185. {
  186. type Data = InBackpackData<M>;
  187. type Error = NoError;
  188. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  189. where
  190. F: FnMut(Entity) -> Option<M>,
  191. {
  192. let marker = ids(self.owner).unwrap();
  193. Ok(InBackpackData(marker))
  194. }
  195. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  196. where
  197. F: FnMut(M) -> Option<Entity>,
  198. {
  199. let entity = ids(data.0).unwrap();
  200. Ok(InBackpack{owner: entity})
  201. }
  202. }
  203. // WantsToPickupItem wrapper
  204. #[derive(Serialize, Deserialize, Clone)]
  205. pub struct WantsToPickupItemData<M>(M, M);
  206. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToPickupItem
  207. where
  208. for<'de> M: Deserialize<'de>,
  209. {
  210. type Data = WantsToPickupItemData<M>;
  211. type Error = NoError;
  212. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  213. where
  214. F: FnMut(Entity) -> Option<M>,
  215. {
  216. let marker = ids(self.collected_by).unwrap();
  217. let marker2 = ids(self.item).unwrap();
  218. Ok(WantsToPickupItemData(marker, marker2))
  219. }
  220. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  221. where
  222. F: FnMut(M) -> Option<Entity>,
  223. {
  224. let collected_by = ids(data.0).unwrap();
  225. let item = ids(data.1).unwrap();
  226. Ok(WantsToPickupItem{collected_by, item})
  227. }
  228. }
  229. // WantsToUseItem wrapper
  230. #[derive(Serialize, Deserialize, Clone)]
  231. pub struct WantsToUseItemData<M>(M, Option<rltk::Point>);
  232. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToUseItem
  233. where
  234. for<'de> M: Deserialize<'de>,
  235. {
  236. type Data = WantsToUseItemData<M>;
  237. type Error = NoError;
  238. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  239. where
  240. F: FnMut(Entity) -> Option<M>,
  241. {
  242. let marker = ids(self.item).unwrap();
  243. Ok(WantsToUseItemData(marker, self.target))
  244. }
  245. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  246. where
  247. F: FnMut(M) -> Option<Entity>,
  248. {
  249. let item = ids(data.0).unwrap();
  250. let target = data.1;
  251. Ok(WantsToUseItem{item, target})
  252. }
  253. }
  254. // WantsToDropItem wrapper
  255. #[derive(Serialize, Deserialize, Clone)]
  256. pub struct WantsToDropItemData<M>(M);
  257. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToDropItem
  258. where
  259. for<'de> M: Deserialize<'de>,
  260. {
  261. type Data = WantsToDropItemData<M>;
  262. type Error = NoError;
  263. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  264. where
  265. F: FnMut(Entity) -> Option<M>,
  266. {
  267. let marker = ids(self.item).unwrap();
  268. Ok(WantsToDropItemData(marker))
  269. }
  270. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  271. where
  272. F: FnMut(M) -> Option<Entity>,
  273. {
  274. let entity = ids(data.0).unwrap();
  275. Ok(WantsToDropItem{item: entity})
  276. }
  277. }
  278. // WantsToRemoveItem wrapper
  279. #[derive(Serialize, Deserialize, Clone)]
  280. pub struct WantsToRemoveItemData<M>(M);
  281. impl<M: Marker + Serialize> ConvertSaveload<M> for WantsToRemoveItem
  282. where
  283. for<'de> M: Deserialize<'de>,
  284. {
  285. type Data = WantsToRemoveItemData<M>;
  286. type Error = NoError;
  287. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  288. where
  289. F: FnMut(Entity) -> Option<M>,
  290. {
  291. let marker = ids(self.item).unwrap();
  292. Ok(WantsToRemoveItemData(marker))
  293. }
  294. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  295. where
  296. F: FnMut(M) -> Option<Entity>,
  297. {
  298. let entity = ids(data.0).unwrap();
  299. Ok(WantsToRemoveItem{item: entity})
  300. }
  301. }
  302. // Equipped wrapper
  303. #[derive(Serialize, Deserialize, Clone)]
  304. pub struct EquippedData<M>(M, EquipmentSlot);
  305. impl<M: Marker + Serialize> ConvertSaveload<M> for Equipped
  306. where
  307. for<'de> M: Deserialize<'de>,
  308. {
  309. type Data = EquippedData<M>;
  310. type Error = NoError;
  311. fn convert_into<F>(&self, mut ids: F) -> Result<Self::Data, Self::Error>
  312. where
  313. F: FnMut(Entity) -> Option<M>,
  314. {
  315. let marker = ids(self.owner).unwrap();
  316. Ok(EquippedData(marker, self.slot))
  317. }
  318. fn convert_from<F>(data: Self::Data, mut ids: F) -> Result<Self, Self::Error>
  319. where
  320. F: FnMut(M) -> Option<Entity>,
  321. {
  322. let entity = ids(data.0).unwrap();
  323. Ok(Equipped{owner: entity, slot : data.1})
  324. }
  325. }