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- extern crate rltk;
- use rltk::{ RGB, Rltk, Console, Point };
- extern crate specs;
- use specs::prelude::*;
- use super::{CombatStats, Player, gamelog::GameLog, Map, Name, Position};
- pub fn draw_ui(ecs: &World, ctx : &mut Rltk) {
- ctx.draw_box(0, 43, 79, 6, RGB::named(rltk::WHITE), RGB::named(rltk::BLACK));
- let combat_stats = ecs.read_storage::<CombatStats>();
- let players = ecs.read_storage::<Player>();
- for (_player, stats) in (&players, &combat_stats).join() {
- let health = format!(" HP: {} / {} ", stats.hp, stats.max_hp);
- ctx.print_color(12, 43, RGB::named(rltk::YELLOW), RGB::named(rltk::BLACK), &health);
- ctx.draw_bar_horizontal(28, 43, 51, stats.hp, stats.max_hp, RGB::named(rltk::RED), RGB::named(rltk::BLACK));
- }
- let log = ecs.fetch::<GameLog>();
- let mut y = 44;
- for s in log.entries.iter() {
- if y < 49 { ctx.print(2, y, &s.to_string()); }
- y += 1;
- }
- // Draw mouse cursor
- let mouse_pos = ctx.mouse_pos();
- ctx.set_bg(mouse_pos.0, mouse_pos.1, RGB::named(rltk::MAGENTA));
- draw_tooltips(ecs, ctx);
- }
- fn draw_tooltips(ecs: &World, ctx : &mut Rltk) {
- let map = ecs.fetch::<Map>();
- let names = ecs.read_storage::<Name>();
- let positions = ecs.read_storage::<Position>();
- let mouse_pos = ctx.mouse_pos();
- if mouse_pos.0 >= map.width || mouse_pos.1 >= map.height { return; }
- let mut tooltip : Vec<String> = Vec::new();
- for (name, position) in (&names, &positions).join() {
- if position.x == mouse_pos.0 && position.y == mouse_pos.1 {
- tooltip.push(name.name.to_string());
- }
- }
- if !tooltip.is_empty() {
- let mut width :i32 = 0;
- for s in tooltip.iter() {
- if width < s.len() as i32 { width = s.len() as i32; }
- }
- width += 3;
- if mouse_pos.0 > 40 {
- let arrow_pos = Point::new(mouse_pos.0 - 2, mouse_pos.1);
- let left_x = mouse_pos.0 - width;
- let mut y = mouse_pos.1;
- for s in tooltip.iter() {
- ctx.print_color(left_x, y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), &s.to_string());
- let padding = (width - s.len() as i32)-1;
- for i in 0..padding {
- ctx.print_color(arrow_pos.x - i, y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), &" ".to_string());
- }
- y += 1;
- }
- ctx.print_color(arrow_pos.x, arrow_pos.y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), &"->".to_string());
- } else {
- let arrow_pos = Point::new(mouse_pos.0 + 1, mouse_pos.1);
- let left_x = mouse_pos.0 +3;
- let mut y = mouse_pos.1;
- for s in tooltip.iter() {
- ctx.print_color(left_x, y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), &s.to_string());
- let padding = (width - s.len() as i32)-1;
- for i in 0..padding {
- ctx.print_color(left_x + s.len() as i32 + i, y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), &" ".to_string());
- }
- y += 1;
- }
- ctx.print_color(arrow_pos.x, arrow_pos.y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), &"<-".to_string());
- }
- }
- }
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