123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 |
- extern crate specs;
- use specs::prelude::*;
- extern crate rltk;
- extern crate specs_derive;
- use rltk::RGB;
- #[derive(Component)]
- pub struct Position {
- pub x: i32,
- pub y: i32,
- }
- #[derive(Component)]
- pub struct Renderable {
- pub glyph: u8,
- pub fg: RGB,
- pub bg: RGB,
- }
- #[derive(Component, Debug)]
- pub struct Player;
- #[derive(Component)]
- pub struct Viewshed {
- pub visible_tiles: Vec<rltk::Point>,
- pub range: i32,
- pub dirty: bool,
- }
- #[derive(Component, Debug)]
- pub struct Monster;
- #[derive(Component, Debug)]
- pub struct Name {
- pub name: String,
- }
- #[derive(Component, Debug)]
- pub struct BlocksTile;
- #[derive(Component, Debug)]
- pub struct CombatStats {
- pub max_hp: i32,
- pub hp: i32,
- pub defense: i32,
- pub power: i32,
- }
- #[derive(Component, Debug)]
- pub struct WantsToMelee {
- pub target: Entity,
- }
- #[derive(Component, Debug)]
- pub struct SufferDamage {
- pub amount: i32,
- }
|