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@@ -491,7 +491,7 @@ pub fn random_builder(new_depth: i32) -> Box<dyn MapBuilder> {
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4 => Box::new(DrunkardsWalkBuilder::open_area(new_depth)),
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5 => Box::new(DrunkardsWalkBuilder::open_halls(new_depth)),
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6 => Box::new(DrunkardsWalkBuilder::winding_passages(new_depth)),
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- 7 => Box::new(MazeBuilder::new(new_depth))
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+ 7 => Box::new(MazeBuilder::new(new_depth)),
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_ => Box::new(SimpleMapBuilder::new(new_depth))
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}
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}
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