@@ -1,7 +1,4 @@
-extern crate specs;
use specs::prelude::*;
-extern crate specs_derive;
-extern crate rltk;
use rltk::{RGB};
#[derive(Component)]
@@ -1,6 +1,4 @@
use rltk::{Console, GameState, Rltk, RGB};
#[macro_use]
extern crate specs_derive;
@@ -1,4 +1,3 @@
use rltk::{ RGB, Rltk, Console, RandomNumberGenerator };
use super::{Rect};
use std::cmp::{max, min};
use rltk::{VirtualKeyCode, Rltk};
use super::{Position, Player, TileType, xy_idx, State};