# Summary

[Introduction](./chapter_0.md)

- [Section 1 - Hello Rust](./chapter_1.md)
    - [Entities and Components](./chapter_2.md)
    - [Walking A Map](./chapter_3.md)
    - [A More Interesting Map](./chapter_4.md)
    - [Field of View](./chapter_5.md)
    - [Monsters](./chapter_6.md)
    - [Dealing Damage](./chapter_7.md)
    - [User Interface](./chapter_8.md)
    - [Items and Inventory](./chapter_9.md)
    - [Ranged Scrolls/Targeting](./chapter_10.md)
    - [Saving and Loading](./chapter_11.md)
    - [Delving Deeper](./chapter_12.md)
    - [Difficulty](./chapter_13.md)
    - [Equipment](./chapter_14.md)
- [Section 2 - Stretch Goals](./chapter_15.md)
    - [Nice Walls with Bitsets](./chapter_16.md)
    - [Bloodstains](./chapter_17.md)
    - [Particle Effects](./chapter_18.md)
    - [Hunger Clock](./chapter_19.md)
    - [Magic Mapping](./chapter_20.md)
    - [REX Paint Menu](./chapter_21.md)

[Contributors](./contributors.md)
