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- // Fill out your copyright notice in the Description page of Project Settings.
- #pragma once
- #include "CoreMinimal.h"
- #include "Interaction.h"
- #include "InteractDialogue.generated.h"
- /**
- *
- */
- UCLASS()
- class RAAN_API UInteractDialogue : public UInteraction
- {
- GENERATED_BODY()
-
- UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category="Dialogue", meta = (AllowPrivateAccess = "true"))
- FText DialogueText;
- virtual void Interact() override;
- };
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