DefaultEngine.ini 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. [/Script/EngineSettings.GameMapsSettings]
  2. GameDefaultMap=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap
  3. EditorStartupMap=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap
  4. GlobalDefaultGameMode="/Script/Raan.RaanGameMode"
  5. [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
  6. MinimumiOSVersion=IOS_11
  7. [/Script/Engine.Engine]
  8. +ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/Raan")
  9. +ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/Raan")
  10. +ActiveClassRedirects=(OldClassName="TP_ThirdPersonGameMode",NewClassName="RaanGameMode")
  11. +ActiveClassRedirects=(OldClassName="TP_ThirdPersonCharacter",NewClassName="RaanCharacter")
  12. [/Script/HardwareTargeting.HardwareTargetingSettings]
  13. TargetedHardwareClass=Desktop
  14. AppliedTargetedHardwareClass=Desktop
  15. DefaultGraphicsPerformance=Maximum
  16. AppliedDefaultGraphicsPerformance=Maximum
  17. [/Script/Engine.PhysicsSettings]
  18. DefaultGravityZ=-980.000000
  19. DefaultTerminalVelocity=4000.000000
  20. DefaultFluidFriction=0.300000
  21. SimulateScratchMemorySize=262144
  22. RagdollAggregateThreshold=4
  23. TriangleMeshTriangleMinAreaThreshold=5.000000
  24. bEnableShapeSharing=False
  25. bEnablePCM=True
  26. bEnableStabilization=False
  27. bWarnMissingLocks=True
  28. bEnable2DPhysics=False
  29. PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
  30. LockedAxis=Invalid
  31. DefaultDegreesOfFreedom=Full3D
  32. BounceThresholdVelocity=200.000000
  33. FrictionCombineMode=Average
  34. RestitutionCombineMode=Average
  35. MaxAngularVelocity=3600.000000
  36. MaxDepenetrationVelocity=0.000000
  37. ContactOffsetMultiplier=0.020000
  38. MinContactOffset=2.000000
  39. MaxContactOffset=8.000000
  40. bSimulateSkeletalMeshOnDedicatedServer=True
  41. DefaultShapeComplexity=CTF_UseSimpleAndComplex
  42. bDefaultHasComplexCollision=True
  43. bSuppressFaceRemapTable=False
  44. bSupportUVFromHitResults=False
  45. bDisableActiveActors=False
  46. bDisableKinematicStaticPairs=False
  47. bDisableKinematicKinematicPairs=False
  48. bDisableCCD=False
  49. bEnableEnhancedDeterminism=False
  50. MaxPhysicsDeltaTime=0.033333
  51. bSubstepping=False
  52. bSubsteppingAsync=False
  53. MaxSubstepDeltaTime=0.016667
  54. MaxSubsteps=6
  55. SyncSceneSmoothingFactor=0.000000
  56. InitialAverageFrameRate=0.016667
  57. PhysXTreeRebuildRate=10
  58. DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)