- // Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
- using UnrealBuildTool;
- using System.Collections.Generic;
- public class RaanEditorTarget : TargetRules
- {
- public RaanEditorTarget(TargetInfo Target) : base(Target)
- {
- Type = TargetType.Editor;
- ExtraModuleNames.Add("Raan");
- }
- }
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