Raan.Target.cs 279 B

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  1. // Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
  2. using UnrealBuildTool;
  3. using System.Collections.Generic;
  4. public class RaanTarget : TargetRules
  5. {
  6. public RaanTarget(TargetInfo Target) : base(Target)
  7. {
  8. Type = TargetType.Game;
  9. ExtraModuleNames.Add("Raan");
  10. }
  11. }