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Update to UE5.25

Getty Ritter 1 year ago
parent
commit
f398938ec1
2 changed files with 2 additions and 3 deletions
  1. 1 2
      Config/DefaultEngine.ini
  2. 1 1
      Raan.uproject

+ 1 - 2
Config/DefaultEngine.ini

@@ -4,7 +4,7 @@ EditorStartupMap=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap
 GlobalDefaultGameMode="/Script/Raan.RaanGameMode"
 
 [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
-MinimumiOSVersion=IOS_10
+MinimumiOSVersion=IOS_11
 
 [/Script/Engine.Engine]
 +ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/Raan")
@@ -61,4 +61,3 @@ InitialAverageFrameRate=0.016667
 PhysXTreeRebuildRate=10
 DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
 
-

+ 1 - 1
Raan.uproject

@@ -1,6 +1,6 @@
 {
 	"FileVersion": 3,
-	"EngineAssociation": "4.22",
+	"EngineAssociation": "4.25",
 	"Category": "",
 	"Description": "",
 	"Modules": [