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- dungeon
- size
- 1-3: small (2 themes, 6 areas)
- 4-9: medium (3 themes, 12 areas)
- 10-11: large (4 themes, 16 aras)
- 12: huge (5 themes, 24 areas)
- discovery
- 1: unthemed, common, empty
- 2: unthemed, common, danger
- 3-4: unthemed, common, danger + discovery
- 5-6: unthemed, common, discovery
- 7: themed, common, danger
- 8: themed, common, danger + discovery
- 9: themed, common, discovery
- 10: themed, unique, danger
- 11: themed, unique, danger + discovery
- 12: themed, unique, discovery
- ruination
- 1: arcane disaster
- 2: damnation/curse
- 3-4: earthquate/fire/flood
- 5-6: plague/famine/drought
- 7-8: overrun by monsters
- 9-10: war/invasion
- 11: depleted resources
- 12: better prospects elsewhere
- foundation
- builder
- 1: aliens/precursors
- 2: demigod/demon
- 3-4: natural (caves etc.)
- 5: religious order/cult
- 6-7: humanoid
- 8-9: dwarves/gnomes
- 10: elves
- 11: wizard/madman
- 12: monarch/warlord
- function
- 1: source/portal
- 2: mine
- 3-4: tomb/crypt
- 5: prison
- 6-7: lair/den/hideout
- 8-9: stronghold/sanctuary
- 10: shrine/temple/oracle
- 11: archive/library
- 12: unknown/mystery
- theme
- 1-5: @{self/mundane}
- 6-9: @{self/unusual}
- 10-12: @{self/extraordinary}
- mundane
- 1: rot/decay
- 2: torture/agony
- 3: madness
- 4: all is lost
- 5: noble sacrifice
- 6: savage fury
- 7: survival
- 8: criminal activity
- 9: secrets/treachery
- 10: tricks and traps
- 11: invasion/infestation
- 12: factions at war
- unusual
- 1: creation/invention
- 2: element
- 3: knowledge/learning
- 4: growth/expansion
- 5: deepening mystery
- 6: transformation/change
- 7: chaos and destruction
- 8: shadowy forces
- 9: forbidden knowledge
- 10: poison/disease
- 11: corruption/blight
- 12: impending disaster
- extraordinary
- 1: scheming evil
- 2: divination/scrying
- 3: blasphemy
- 4: arcane research
- 5: occult forces
- 6: an ancient curse
- 7: mutation
- 8: the unquiet dead
- 9: bottomless hunger
- 10: incredible power
- 11: unspeakable horrors
- 12: holy war
- discovery
- 1-3: @{self/dressing}
- 4-9: @{self/feature}
- 10-12: @{self/find}
- dressing
- 1: junk/debris
- 2: tracks/marks
- 3: signs of battle
- 4: writing/carving
- 5: warning
- 6: dead creature
- 7: bones/remains
- 8: book/scroll/map
- 9: broken door/wall
- 10: breeze/wind/smell
- 11: lichen/moss/fungus
- 12: @{details/oddity}
- feature
- 1: cave-in/collapse
- 2: pit/shaft/column
- 3: pillars/columns
- 4: locked door/gate
- 5: alcoves/niches
- 6: bridge/stairs/ramp
- 7: fountain/well/pool
- 8: puzzle
- 9: altar/dais/platform
- 10: statue/idol
- 11: magic pool/statue/idol
- 12: connection to another dungeon
- find
- 1: trinkets
- 2: tools
- 3: weapons/armor
- 4: supplies/trade goods
- 5: coins/gems/jewelry
- 6: poisons/potions
- 7: adventurer/captive
- 8: magic item
- 9: scroll/book
- 10: magic weapon/armor
- 11: artifact
- 12: @{self} and @{self}
- danger
- 1-4: @{self/trap}
- 5-11: @{self/creature}
- 12: @{self/entity}
- trap
- 1: alarm
- 2: ensnaring/paralyzing
- 3: pit
- 4: crushing
- 5: piercing/puncturing
- 6: chopping/slashing
- 7: confusing (maze, etc.)
- 8: gas (poison, etc.)
- 9: element
- 10: ambush
- 11: magical
- 12: @{self} and @{self}
- creature:
- 1: waiting in ambush
- 2: fighting/squabbling
- 3: prowling/on patrol
- 4: looking for food
- 5: eating/resting
- 6: guarding
- 7: on the move
- 8: searching/scavenging
- 9: returning to den
- 10: making plans
- 11: sleeping
- 12: dying
- entity:
- 1: alien interloper
- 2: vermin lord
- 3: criminal mastermind
- 4: warlord
- 5: high priest
- 6: oracle
- 7: wizard/witch/alchemist
- 8: monster lord
- 9: evil spirit/ghost
- 10: undead lord
- 11: demon
- 12: dark god
- creature
- beast
- 1-7: @{self/earthbound}
- 8-10: @{self/airborne}
- 11-12: @{self/aquatic}
- earthbound
- 1: termite/tick/louse
- 2: snail/slug/worm
- 3: ant/centipede/scorpion
- 4: snake/lizard
- 5: vole/rat/weasel
- 6: boar/pig
- 7: dog/fox/wolf
- 8: cat/lion/panther
- 9: deer/horse/camel
- 10: ox/rhino
- 11: bear/ape/gorilla
- 12: mammoth/dinosaur
- airborne
- 1: mosquito/firefly
- 2: locust/dragonfly/moth
- 3: bee/wasp
- 4: chicken/duck/goose
- 5: songbird/parrot
- 6: gull/waterbird
- 7: heron/crane/stork
- 8: crow/raven
- 9: hawk/falcon
- 10: eagle/owl
- 11: condor
- 12: pteranodon
- aquatic
- 1: insect
- 2: jelly/anemone
- 3: clam/oyster/snail
- 4: eel/snake
- 5: frog/toad
- 6: fish
- 7: crab/lobster
- 8: turtle
- 9: alligator/crocodile
- 10: dolphin/shark
- 11: squid/octopus
- 12: whale
- humanoid
- 1-7: @{self/common}
- 8-10: @{self/uncommon}
- 11-12: @{self/hybrid}
- common
- 1-3: halfling (small)
- 4-5: goblin/kobold (small)
- 6-7: dwarf/gnome (small)
- 8-9: orc/hobgoblin/gnoll
- 10-11: half-elf/half-orc, etc.
- 12: elf
- uncommon
- 1: fey (tiny)
- 2-3: catfolk/dogfolk
- 4-6: lizardfolk/merfolk
- 7: birdfolk
- 8-10: ogre/troll (large)
- 11-12: cycops/giant (large)
- hybrid
- 1-2: centaur
- 3-5: werewolf/werebear
- 6: were-@{creature/beast}
- 7-10: human and a @{creature/beast}
- 11-12: human and two @{creature/beast}s
- monster
- 1-7: @{self/unusual}
- 8-10: @{self/rare}
- 11-12: @{self/legendary}
- unusual
- 1-3: plant/fungus
- 4-5: undead human
- 6: undead @{creature/humanoid}
- 7-8: @{creature/beast} + @{creature/beast}
- 9-10: @{creature/beast} with the @{details/ability} ability
- 11-12: @{details/feature} @{creature/beast}
- rare
- 1-3: slime/ooze (amorphous)
- 4-6: creation (construct)
- 7-9: @{creature/beast}, with oddity @{details/oddity}
- 10-12: UNNATURAL ENTITY
- legendary
- 1-3: dragon/colossus (huge)
- 4-6: huge @{creature/monster/unusual}
- 7-9: huge @{creature/monster/rare}
- 10: @{creature/beast}-dragon
- 11: @{creature/monster/unusual}-dragon
- 12: @{creature/monster/rare}-dragon
- details
- ability
- 1: bless/curse
- 2: entagle/trap/snare
- 3: poison/disease
- 4: paralyze/petrify
- 5: mimic/camouflage
- 6: seduce/hypnotize
- 7: dissolve/disintegrate
- 8: @{details/magic type}
- 9: drain life/magic
- 10: immunity to @{details/element}
- 11: read/control minds
- 12: both @{self} and @{self}
- element
- 1: air
- 2: earth
- 3: fire
- 4: water
- 5: light
- 6: dark
- magic type
- 1: divination
- 2: enchantment
- 3: evocation
- 4: illusion
- 5: necromancy
- 6: summoning
- oddity
- 1: weird color/smell/sound
- 2: geometric
- 3: web/network/system
- 4: crystalline/glass-like
- 5: fungal
- 6: gaseous/smokey
- 7: mirage/illusion
- 8: volcanic/explosive
- 9: magnetic/repellant
- 10: devoid of life
- 11: unexpectedly alive
- 12: @{self} and @{self}
- feature
- 1: heavily armored
- 2-3: winged/flying
- 4: many-headed
- 5: many-eyed or one-eyed
- 6: many-limbed or many-tailed
- 7: tentacled
- 8: ASPECT
- 9: @{details/element}
- 10: @{details/magic type}
- 11: @{details/oddity}
- 12: @{self} and @{self}
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