farmer.tex 6.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260
  1. \documentclass[8pt]{extarticle}
  2. \input{assets/prelude}
  3. \newcommand{\Class}{Farmer}
  4. \newcommand{\BaseHP}{8}
  5. \newcommand{\BaseLoad}{10}
  6. \newcommand{\Damage}{6}
  7. \begin{document}
  8. \openup -0.2em
  9. \charbanner
  10. \begin{multicols}{2}
  11. \leftbanner{Folk}
  12. \begin{amove}{Dwarf}
  13. You've toiled underground to grow mushrooms and lichens. When you
  14. \textbf{Discern Realities} while in a cave or other natural
  15. underground area, take +1.
  16. \end{amove}
  17. \begin{amove}{Human}
  18. You've toiled in the field through the hottest summers and the
  19. coldest winters. When you \textbf{Defy Danger} associated with
  20. extreme heat or extreme cold, take +1.
  21. \end{amove}
  22. \begin{amove}{Rihamm}
  23. You've toiled in the rocky and barren wastes, and know their
  24. secrets. When you \textbf{Forage}, you can ignore any penalties
  25. associated with \textbf{barren} areas.
  26. \end{amove}
  27. \
  28. \leftbanner{Drive}
  29. \begin{amove}{Share the Bounty}
  30. Share your food with those who need it.
  31. \end{amove}
  32. \begin{amove}{Folk Hero}
  33. Impulsively and rashly rush in to help a sitution.
  34. \end{amove}
  35. \begin{amove}{Grower}
  36. Discover a new plant to grow or animal to domesticate.
  37. \end{amove}
  38. \
  39. \leftbanner{Bonds}
  40. \vfill\null
  41. \columnbreak
  42. \rightbanner{Starting Moves}
  43. \begin{basicmove}{Beasts of Burden}
  44. You have several beasts that help you around town and in the farm
  45. which can accompany you in travel. Choose two from the list below,
  46. and describe what manner of beast they are.
  47. \begin{quote}
  48. \choice A playful beast: take +1 when you \textbf{Carouse}.
  49. \choice A smelling beast: take +1 when you \textbf{Forage}.
  50. \choice A surveying beast: take +1 when you \textbf{Navigate}.
  51. \choice A guarding beast: take +1 when you \textbf{Stay Sharp}.
  52. \choice A gentle beast: when you \textbf{Recover}, you can treat
  53. this beast as a healer for the purposes of healing debilities.
  54. \choice A pack beast: this beast can carry 20 Load of items, but
  55. cannot accompany you into buildings or through dangerous terrain.
  56. \choice A riding beast: when taking a \textbf{Safe Journey}, you
  57. and your travelling-party can travel one extra hex.
  58. \end{quote}
  59. Give each beast one of the following strengths:
  60. \begin{quote}
  61. \textit{fast, burly, huge, calm, adaptable, quick reflexes,
  62. tireless, camouflage, ferocious, intimidating, keen senses,
  63. stealthy}
  64. \end{quote}
  65. Give each beast one of the following weaknesses:
  66. \begin{quote}
  67. \textit{flighty, savage, slow, broken, frightening, forgetful,
  68. stubborn, lame}
  69. \end{quote}
  70. \end{basicmove}
  71. \begin{basicmove}{Green Thumb}
  72. You have an instinctive understanding of plants and things that
  73. grow. When you \textbf{Forage} for rations, you take 1d6 rations
  74. instead of 1d4 on a success.
  75. \end{basicmove}
  76. \begin{basicmove}{Good Eats}
  77. When you \textbf{spend time making a delicious feast from the foods
  78. you have on hand}, describe what sort of delicious meal you're
  79. making, mark off as many rations as people you're cooking for, and
  80. roll +WIS. \textbf{On a 10+}, choose 2 from the list
  81. below. \textbf{On a 7--9}, choose 1. \textbf{On a miss}, everyone is
  82. full but underwhelmed: take -1 forward due to the dismal reception
  83. of your feast.
  84. \begin{itemize}
  85. \item The feast is filling. The next time those present \textbf{Make
  86. Camp}, they do not need to \textbf{Manage Provisions}.
  87. \item The feast is soothing. Everyone who eats the feast heals 2 HP.
  88. \item The feast is energizing. Everyone who eats the feast takes +1
  89. forward.
  90. \end{itemize}
  91. \end{basicmove}
  92. \vfill\null
  93. \end{multicols}
  94. \clearpage
  95. \gearbanner
  96. \begin{multicols}{2}
  97. \begin{quote}
  98. Your load is 10+STR. You start with two sets of dungeon rations
  99. (each has 5 uses, 1 weight), and leather armor (1 armor, 1
  100. weight), and 10 coins. Choose your weapon:
  101. \begin{quote}
  102. \choice Shillelagh (close, 2 weight) \\
  103. \choice Knife (hand, 2 weight)
  104. \end{quote}
  105. Chooose one of the following botanicals:
  106. \begin{quote}
  107. \choice Sunset Apple (5 uses, 1 weight) \\
  108. \choice Barrierwood Stalk (5 uses, 1 weight) \\
  109. \choice Demon Tar (5 uses, 1 weight)
  110. \end{quote}
  111. Choose one:
  112. \begin{quote}
  113. \choice Adventuring gear (1 weight) \\
  114. \choice Healing potion (0 weight)
  115. \end{quote}
  116. \end{quote}
  117. \
  118. \columnbreak
  119. \
  120. \end{multicols}
  121. \begin{multicols}{2}
  122. \leftbanner{Advanced Moves (2-5)}
  123. When you \textbf{gain a level from 2--5}, choose from these moves.
  124. \begin{amove}{Friend to Beasts}
  125. Choose another beast to accompany you from the \textbf{Beasts of
  126. Burden} move.
  127. \end{amove}
  128. \begin{amove}{Wisdom of the Wilds}
  129. Choose one move from the \textbf{Ranger} or \textbf{Druid} playbooks.
  130. \end{amove}
  131. \begin{amove}{Salt of the Earth}
  132. When you \textbf{Spout Lore} about the natural world you can use WIS
  133. instead of INT.
  134. \end{amove}
  135. \begin{amove}{Man's Best Friend}
  136. When you \textbf{allow one of your beasts to take a blow that was
  137. meant for you}, the damage is negated and your beast is
  138. temporarily incapacitated. If it is already incapacitated you can't
  139. use this ability. When you have a few hours of rest with your beast,
  140. its ferocity returns to normal.
  141. \end{amove}
  142. \begin{amove}{Ol' Fashioned Fisticuffs}
  143. When you \textbf{fight with just your fists}, do +1 damage. (Note:
  144. your fists are tough from years on the farm, but you're still a
  145. farmer, not a monk. Your fists still can't punch through plate
  146. armor!)
  147. \end{amove}
  148. \begin{amove}{My Back Is Broad}
  149. When you \textbf{take damage from an enemy}, select one of your
  150. allies. That ally takes +1 forward to attack the enemy.
  151. \end{amove}
  152. \begin{amove}{Stardew Valley}
  153. You can always find food and drink in a natural setting. So long as
  154. you're sleeping in the wilderness, you don't need to consume a
  155. ration.
  156. \end{amove}
  157. \vfill\null
  158. \columnbreak
  159. \rightbanner{Advanced Moves (6-10)}
  160. When you \textbf{gain a level from 6--10}, choose from these moves or
  161. the level 2--5 moves.
  162. \begin{amove}{Menagerie}
  163. \textbf{Requires}: Friend to Beasts
  164. Choose another beast to accompany you from the \textbf{Beasts of
  165. Burden} move.
  166. \end{amove}
  167. \begin{amove}{Gourmand}
  168. Add the following option to the \textbf{Good Eats} move:
  169. \begin{itemize}
  170. \item The feast is sublime. For the next several hours, the location
  171. in which the feast took place can serve as a \textbf{place of
  172. power} for a wizard or mage.
  173. \end{itemize}
  174. \end{amove}
  175. \begin{amove}{Harvest Moon}
  176. When you mark of a ration on behalf of someone else, they also take
  177. +1 forward.
  178. \end{amove}
  179. \begin{amove}{Tavern Brawler}
  180. \textbf{Requires}: Ol' Fashioned Fisticuffs
  181. When you \textbf{fight with just your fists and you're outnumbered},
  182. do +2 damage.
  183. \end{amove}
  184. \begin{amove}{But It's A-Hurtin'}
  185. \textbf{Replaces}: My Back is Broad
  186. When you \textbf{take damage from an enemy}, select one of your
  187. allies. That ally gets +1 forward to attack the enemy as well as +1
  188. forward to damage that enemy.
  189. \end{amove}
  190. \vfill\null
  191. \end{multicols}
  192. \end{document}