CORE_PLAYBOOKS := bard.pdf cleric.pdf druid.pdf fighter.pdf paladin.pdf ranger.pdf thief.pdf wizard.pdf INVERSE_PLAYBOOKS := collector.pdf golem.pdf lanternbearer.pdf survivor.pdf EXTENDED_PLAYBOOKS := priest.pdf artificer.pdf witch.pdf mage.pdf CUSTOM_PLAYBOOKS := farmer.pdf merchant.pdf chalcedony.pdf: travelrules.pdf core-playbooks.pdf inverse-playbooks.pdf extended-playbooks.pdf @echo "\033[0;95m[PDFUNITE]\033[0m $@" @pdfunite $^ $@ core-playbooks.pdf: $(CORE_PLAYBOOKS) @echo "\033[0;95m[PDFUNITE]\033[0m $@" @pdfunite $^ $@ inverse-playbooks.pdf: $(INVERSE_PLAYBOOKS) @echo "\033[0;95m[PDFUNITE]\033[0m $@" @pdfunite $^ $@ extended-playbooks.pdf: $(EXTENDED_PLAYBOOKS) @echo "\033[0;95m[PDFUNITE]\033[0m $@" @pdfunite $^ $@ custom-playbooks.pdf: $(CUSTOM_PLAYBOOKS) @echo "\033[0;95m[PDFUNITE]\033[0m $@" @pdfunite $^ $@ %.pdf: %.tex assets/prelude.tex $(eval TMPDIR := $(shell mktemp -d)) @echo "\033[0;94m[XELATEX]\033[0m $@" @xelatex -interaction=nonstopmode -output-directory=$(TMPDIR) $< >$(TMPDIR)/log.txt 2>&1 || ( cat $(TMPDIR)/log.txt >&2; exit 1 ) @mv $(TMPDIR)/$@ $@ @rm -rf $(TMPDIR) clean: rm -f *.pdf