Browse Source

Temporary hacks to keep it building

Getty Ritter 5 years ago
parent
commit
c8bc9d9918
9 changed files with 23 additions and 36 deletions
  1. 2 3
      artificer.tex
  2. 4 4
      assets/TopBanner.tex
  3. 2 2
      collector.tex
  4. 2 3
      golem.tex
  5. 2 3
      mage.tex
  6. 2 3
      priest.tex
  7. 2 2
      survivor.tex
  8. 0 1
      thief.tex
  9. 7 15
      witch.tex

+ 2 - 3
artificer.tex

@@ -1,12 +1,11 @@
 \documentclass[8pt]{extarticle}
 \input{assets/prelude}
 
-% Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \pbClass{Artificer}
 \pbBaseHP{4}
 \pbDamage{8}
 
-\newcommand{\Names}{
+\renewcommand{\Names}{
   Dwarf: Brellin, Dema, Doran, Gessat, Grant, Jax, Morand, Tessok,
   Urist, Verma
 
@@ -15,7 +14,7 @@
 
   Human: Agatha, Carrie, Creet, Guyver, Hellsing, Janos, Malchior,
   Shaya, Watson}
-\newcommand{\Look}{
+\renewcommand{\Look}{
   Devious Eyes, Mad Eyes, or Curious Eyes
 
   Spiky Hair, Greasy Hair, or Frizzy Hair

+ 4 - 4
assets/TopBanner.tex

@@ -1,13 +1,13 @@
 \begin{overpic}[width=8.008in,height=3.0in]{assets/charsheet_upper.png}
   % names
-  \put(1, 30) {\parbox{4.3in}{\fontsize{12}{12}\Names}
-  }
+  \put(1, 30) {\parbox{4.3in}{\fontsize{12}{12}\Names}}
   % look
   \put(59, 30) {\parbox{3in}{\fontsize{12}{12}\Look}}
 
-  % some stats
+  % some stats: damage...
   \put (25,4) {\makebox[0pt]{\fontsize{18}{10}\selectfont\headingfont \textcolor{black}{D\Damage{}}}}
+  % max HP...
   \put (89,6) {\fontsize{6}{8}\selectfont\headingfont \textcolor{white}{Your max HP is}}
+  % and Constitution
   \put (89,4.6) {\fontsize{6}{8}\selectfont\headingfont \textcolor{white}{\BaseHP{} + Constitution}}
-
 \end{overpic}

+ 2 - 2
collector.tex

@@ -7,12 +7,12 @@
 \pbBaseHP{6}
 \pbDamage{4}
 
-\newcommand{\Names}{
+\renewcommand{\Names}{
   Names: Gladius, Usopp, Doctor, Gepetto, Collodi,
   Archie, Ramos, Rinnosuke, Raine, Iris, Peacock, Lilith, Seiga,
   Sonnia, Ophelia, Professor, Agatha }
 
-\newcommand{\Look}{
+\renewcommand{\Look}{
   Unkempt Hair, Close-cropped Hair, or Bald
 
   Cape, Glasses, Magnificent Beard, or Turban

+ 2 - 3
golem.tex

@@ -1,18 +1,17 @@
 \documentclass[8pt]{extarticle}
 \input{assets/prelude}
 
-% Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \pbClass{Golem}
 \pbBaseHP{10}
 \pbDamage{8}
 
-\newcommand{\Names}{
+\renewcommand{\Names}{
   Names: Frankenstein, Karn, Prometheus, Lurch, Robo, Lazarus, Ash,
   Bishop, 003, Rei, Noh, Fran, Solaris, Aradia, Vela, Garnet, Dorothy,
   Tojiko
 }
 
-\newcommand{\Look}{
+\renewcommand{\Look}{
   Single Eye, Deep-set Eyes, or No Eyes
 
   Bulky Body, Narrow Body, or Small Body

+ 2 - 3
mage.tex

@@ -2,12 +2,11 @@
 
 \input{assets/prelude}
 
-% Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \pbClass{Mage}
 \pbBaseHP{4}
 \pbDamage{4}
 
-\newcommand{\Names}{
+\renewcommand{\Names}{
   Elf: Byakuren, Enkirash, Fenfaril, Halwyr, Lautrec, Lilliastre,
   Phirosalle, Quelann
 
@@ -17,7 +16,7 @@
   Rihamm: Aremin, Yuqedem, Ulsodumm, Yaqi, Epremis, Almudra, Samun,
   Dremm }
 
-\newcommand{\Look}{
+\renewcommand{\Look}{
   Styled Hair, Wild Hair, or Pointed Hat
 
   Worn Robes, Stylish Robes, or Strange Robes

+ 2 - 3
priest.tex

@@ -2,12 +2,11 @@
 
 \input{assets/prelude}
 
-% Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \pbClass{Priest}
 \pbBaseHP{6}
 \pbDamage{6}
 
-\newcommand{\Names}{
+\renewcommand{\Names}{
   Dwarf: Durga, Aelfar, Gerda, Rurgosh, Bjorn, Drummond, Helga,
   Siggrun, Freya
 
@@ -17,7 +16,7 @@
   Orc: Shâsurk, Kiprun, An-Grugûm, Trûblîrg, Bhigum,
   An-Taglurt, Ishugarg, Akalum }
 
-\newcommand{\Look}{
+\renewcommand{\Look}{
   Kind Eyes, Sharp Eyes, or Sad Eyes
 
   Tonsure, Strange Hair, or Bald

+ 2 - 2
survivor.tex

@@ -5,11 +5,11 @@
 \pbBaseHP{10}
 \pbDamage{10}
 
-\newcommand{\Names}{
+\renewcommand{\Names}{
   Names: Ghaldar, Kenshiro, Crag, Clane, Tomak, Masrur, Torma, Eren, Kid,
 Freya, Kesi, Mikasa, Morgiana, Norona, Mestra, Osha, Nyssa, Krann
 }
-\newcommand{\Look}{
+\renewcommand{\Look}{
   Glowing Eyes, Glowing Palms, or Glowing Blood
 
   Styled Hair, Hooded Head, or Pointed Hat

+ 0 - 1
thief.tex

@@ -18,7 +18,6 @@
 \pbLook{Lithe Body, Knobby Body, or Flabby Body}
 
 \begin{document}
-
 \charbanner
 
 \begin{minipage}[t]{3.2in}

+ 7 - 15
witch.tex

@@ -1,26 +1,18 @@
 \documentclass[8pt]{extarticle}
 \input{assets/prelude}
 
-% Modify this commands to define Class name, Base HP, Base Load and Damage Dice (only number)
 \pbClass{Witch}
 \pbBaseHP{4}
 \pbDamage{4}
 
-\newcommand{\Names}{
-  Names: Kirisame, Eura, Peridot, Sabrina, Alice, Colette, Vess,
-  Glinda, Iri, Serafina, Salem, Lynch, Kuro, Gunter, Aeson, Sable,
-  Orestes, Murthagh, Simon
-}
+\pbNames{Names}{Kirisame, Eura, Peridot, Sabrina, Alice, Colette,
+  Vess, Glinda, Iri, Serafina, Salem, Lynch, Kuro, Gunter, Aeson,
+  Sable, Orestes, Murthagh, Simon }
 
-\newcommand{\Look}{
-  Hollow Eyes, Soft Eyes, or Squinty Eyes
-
-  Hooded Head, Pointed Hat, or Very Long Hair
-
-  Desiccated Body, Gorgeous Body, or Narrow Body
-
-  Concealing Robes, Fancy Outfit, or Plain Clothes
-}
+\pbLook{Hollow Eyes, Soft Eyes, or Squinty Eyes}
+\pbLook{Hooded Head, Pointed Hat, or Very Long Hair}
+\pbLook{Desiccated Body, Gorgeous Body, or Narrow Body}
+\pbLook{Concealing Robes, Fancy Outfit, or Plain Clothes}
 
 \begin{document}