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And use replaces/requires for everything

Getty Ritter 5 years ago
parent
commit
57a87e7ccc
4 changed files with 9 additions and 9 deletions
  1. 3 3
      artificer.tex
  2. 3 3
      farmer.tex
  3. 1 1
      fighter.tex
  4. 2 2
      priest.tex

+ 3 - 3
artificer.tex

@@ -275,7 +275,7 @@
 \end{amove}
 
 \begin{amove}{Maximum Overload}
-  \textbf{Requires}: Overload
+\moveRequires{Overload}
 
   When you use a Gadget as a weapon, you may spend 1-Charge to deal
   +3d6 damage with it. If you do, the Gadget is damaged - you can
@@ -283,7 +283,7 @@
 \end{amove}
 
 \begin{amove}{Old Construct, New Tricks}
-  \textbf{Requires}: Construct Companion
+\moveRequires{Construct Companion}
 
   You have improved your old Construct. Your Companion can now have
   two specializations at a time. When your Companion is destroyed or
@@ -292,7 +292,7 @@
 \end{amove}
 
 \begin{amove}{Otherworldly}
-  \textbf{Requires}: Worldly
+\moveRequires{Worldly}
 
   Gain one move from a playbook no one else is currently using.
 \end{amove}

+ 3 - 3
farmer.tex

@@ -228,7 +228,7 @@ When you \textbf{gain a level from 6--10}, choose from these moves or
 the level 2--5 moves.
 
 \begin{amove}{Menagerie}
-  \textbf{Requires}: Friend to Beasts
+\moveRequires{Friend to Beasts}
 
   Choose another beast to accompany you from the \textbf{Beasts of
     Burden} move.
@@ -249,14 +249,14 @@ the level 2--5 moves.
 \end{amove}
 
 \begin{amove}{Tavern Brawler}
-  \textbf{Requires}: Ol' Fashioned Fisticuffs
+\moveRequires{Ol' Fashioned Fisticuffs}
 
   When you \textbf{fight with just your fists and you're outnumbered},
   do +2 damage.
 \end{amove}
 
 \begin{amove}{But It's A-Hurtin'}
-  \textbf{Replaces}: My Back is Broad
+\moveReplaces{My Back is Broad}
 
   When you \textbf{take damage from an enemy}, select one of your
   allies. That ally gets +1 forward to attack the enemy as well as +1

+ 1 - 1
fighter.tex

@@ -302,7 +302,7 @@ choosing the move.
 \end{amove}
 
 \begin{amove}{Steel Hide}
-\textbf{Replaces}: Iron Hide
+\moveReplaces{Iron Hide}
 
 You gain \armor{+2}.
 \end{amove}

+ 2 - 2
priest.tex

@@ -298,7 +298,7 @@ the level 2--5 moves.
 
 
 \begin{amove}{Divine Armor}
-  \textbf{Replaces}: Divine Protection
+\moveReplaces{Divine Protection}
 
   When you wear no armor or shield, you have 3 armor.
 \end{amove}
@@ -318,7 +318,7 @@ the level 2--5 moves.
 
 
 \begin{amove}{Martyr}
-  \textbf{Replaces}: Penitent
+\moveReplaces{Penitent}
 
   When you take damage and embrace the pain, you may take +1d4 damage
   (ignoring armor). If you do, take +1 ongoing until you roll a 12+.