menu.fnl 320 B

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  1. (local (w h) (love.window.getMode))
  2. {
  3. :name "menu"
  4. :update (fn update [dt set-mode])
  5. :keypressed (fn keypressed [key set-mode]
  6. (when (= "return" key) (set-mode "mode.pong")))
  7. :draw (fn draw [message]
  8. (love.graphics.printf "PoNG\n\nPlayer 1: a/z\nPlayer 2: up/down\n\nsMash Enter" 0 (/ h 3) w "center"))
  9. }