- (local (w h) (love.window.getMode))
- {
- :name "menu"
- :update (fn update [dt set-mode])
- :keypressed (fn keypressed [key set-mode]
- (when (= "return" key) (set-mode "mode.pong")))
- :draw (fn draw [message]
- (love.graphics.printf "PoNG\n\nPlayer 1: a/z\nPlayer 2: up/down\n\nsMash Enter" 0 (/ h 3) w "center"))
- }
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